with Matthew Sprange of Mongoose Publishing By Aaron T. Huss The following interview originally took place at Gen Con 2012 and is being transcribed here […]
Month: October 2012
Letters to the Industry – The Importance of Layout
The Importance of Layout By Aaron T. Huss When you open your favorite role-playing book, not PDF, what do you notice? The book has a […]
Review: Rite Publishing – In the Company of Lurkers (Pathfinder)
In the Company of Lurkers In the Company of Lurkers is an epic fantasy supplement for the Pathfinder Roleplaying Game written by Steven D. Russell […]
Tales from the Gazebo – Progressive Games: Planning, Part 1
Progressive Games: Planning, Part 1 By Cape Rust Prior planning prevents piss poor performance in a progressive game! I keep mentioning game planning because it […]
Review: Rogue Games – Under Pashuvanam’s Lush (Shadow, Sword & Spell)
Under Pashuvanam’s Lush Under Pashuvanam’s Lush is a pulp fantasy adventure for Shadow, Sword & Spell written by Gabriel Brouillard and published by Rogue Games. […]
Review: Rite Publishing – #30 Battle Standards (Pathfinder)
#30 Battle Standards #30 Battle Standards is an epic fantasy supplement from the #30 Series of supplements for the Pathfinder Roleplaying Game written by Thomas […]
Under the Hood – Theme Mechanics
Theme Mechanics By The Warden If you’re a frequent reader of this series, it is my duty to inform you about Indie+, an online RPG […]
Thinking Inside the Box: Wizards of the Coast – Dungeon Command
Dungeon Command Dungeon Command is a miniatures skirmish war game published by Wizards of the Coast. By Aaron T. Huss Dungeon Command, at its most […]