Progressive Games: GM Planning, Part 1 By Cape Rust I started out this series taking about planning with a focus on the players and their […]
Month: October 2012
Review: Wizards of the Coast – Ed Greenwood Presents Elminster’s Forgotten Realms (Dungeons & Dragons)
Ed Greenwood Presents Elminster’s Forgotten Realms Ed Greenwood Presents Elminster’s Forgotten Realms is an epic fantasy supplement for Dungeons & Dragons written by Ed Greenwood […]
Review: Raging Swan Press – Duergar of the Obsidian Citadel (Pathfinder)
Duergar of the Obsidian Citadel Duergar of the Obsidian Citadel is an epic fantasy supplement from the Tribes series of supplements for the Pathfinder Roleplaying […]
Under the Hood – Going it Alone
Going it Alone By The Warden I have a theory on why roleplaying games struggle to gain any true recognition in popular culture: it’s a […]
A Word in Edgewise… with Rob Eisenberg of RPGWithMe
with Rob Eisenberg of RPGWithMe By Aaron T. Huss The following interview originally took place at Gen Con 2012 and is being transcribed here for […]
Revised Review: FASA – Player’s Guide (Fading Suns)
Fading Suns: Player’s Guide Player’s Guide is a space opera core rulebook for Fading Suns written by Todd Bogenrief, Vidar Edland, Chris Wiese, Bill Bridges, […]
Review: DramaScape – The Old Cemetery
The Old Cemetery The Old Cemetery is a fantasy or horror battlemap with cartography by Simon Powell and published by DramaScape. By Aaron T. Huss […]
Tales from the Gazebo – Progressive Games Planning, Part 3
Progressive Games Planning, Part 3 By Cape Rust Here we are at part three. Character creation planning for me is the culminating event for the […]