Clockwork & Chivalry Part 2: A Look Inside By Aaron T. Huss Learn more about Clockwork & Cthulhu here Welcome to part 2 of the […]
Designer’s Diary: Postmortem Studios – Camelot Cosmos (FATE)
Camelot Cosmos Camelot Cosmos is a complete role-playing setting (powered by FATE) published by Postmortem Studios. By Daniel Jupp Learn more about Camelot Cosmos here […]
Review: Scrying Eye Games – The Foul Strumpet (Dreams of Steam)
Dreams of Steam: The Foul Strumpet The Foul Strumpet is a fantasy battlemap by James Miller, published by Scrying Eye Games as part of their […]
Tales from the Gazebo – Religion
Religion By Cape Rust Religion is a touchy subject for most people in the real world, and sometimes this can translate into their “in game […]
Under the Hood – The Canadian Principle
The Canadian Principle By The Warden I want to tell you a story about my nephew for a second. He’s a huge video gamer at […]
Featured Product: Clockwork & Chivalry – First Impressions (Part 1)
Clockwork & Chivalry Part 1: First Impressions By Aaron T. Huss Learn more about Clockwork & Chivalry here Welcome to part 1 of the Featured […]
A Word in Edgewise… with Jennifer Brozek
with Jennifer Brozek By Aaron T. Huss The following interview was conducted between Roleplayers Chronicle Editor-in-Chief Aaron T. Huss, denoted by the prefix RPC, and […]
Review: Rite Publishing – Trader’s Wharf (Fantastic Maps)
Fantastic Maps: Trader’s Wharf Trader’s Wharf is a fantasy battlemap, for the Shadowlands campaign setting, with cartography by Jonathan Roberts and published by Rite Publishing. […]