Guest Article: Daring Entertainment – Apocalypse Campaign Guide (Savage Worlds)

Apocalypse Campaign Guide By Lee F. Szczepanik, Jr. There’s a new book on the horizon, and it’s currently doing well at Kickstarter. It’s called the Apocalypse Campaign Guide, for Savage Worlds. And it’s going to allow you to create your own apocalypse and destroy the world. Roughly two years ago, I had some Savage Worlds fans asking me to continue my popular War of the Dead, zombie apocalypse...

Guest Article: Blackfall Press – Rogues Gallery (Cold Steel Wardens)

Cold Steel Wardens: Rogues Gallery By: A.P. Klosky I’m an unabashed comic book fan. Even as I was in grade school, I spent my free time reading through my uncle’s collection of Worlds’ Finest, Justice League of America, Spider-Man, and Fantastic-Four. In a strange twist of fate, though, the first comic I ever read was Justice League of America, Vol. 1, #65…the issue in which time-travelling...

Guest Article: Zombie Sky Press – The Faerie Ring (Pathfinder)

The Faerie Ring By Scott Gable One of the most important parts of The Faerie Ring are the new fey playable races. You can play as fir bolg, bitterclaws, darklings, goodfellows, wyrd, putti, twilight children, black hats, far darrig, kitsune, matabiri… maybe sidhe! We wanted players and GMs to be able to truly immerse themselves in our faeries worlds, to actively partake in courtly politics, to deal...

Guest Article: Black Banner Media and Games – Gunmetal Grey

Gunmetal Grey By Thomas Hedges Hello all, and thank you very much for taking the time to read my article. My name is Thomas Hedges and I’m going to talk about my upcoming RPG called Gunmetal Grey. It’s a Sci-Fi RPG set in a post-apocalyptic future, in which the earth has been nearly destroyed following the catastrophic events of World War Three. After the war, what was left of the population...

One Author’s Journey

One Author’s Journey By Mike Phillips Hello everyone, and thank you for reading my guest post. My name is Mike Phillips and my new book is The World Below. After reviewing the book last month, Editor-in-Chief Aaron T. Huss asked if I would be interested in talking a little about my journey as a writer, and if I might have some advice for anyone wanting to get into the business. Before we begin,...

What is AetherCon II?

What is AetherCon II?By Barry Lewis AetherCon organizer, Stephen Holodinsky, just wanted a way of getting people to the table to play RPGs, but when he couldn’t get that to happen he looked for another way.  He then went out and searched the internet looking for like-minded people willing to stare at a computer screen for long hours and work for no pay and thus AetherCon was born.  Our mission...

Modern Urban Fantasy in The World Below

The World Below By Mike Phillips Hello everyone, and thank you for reading my guest post. My name is Mike Phillips and my new book is The World Below. I have been asked to talk about a few of the characters in the novel. Our hero is Mitch Hardy, just an average guy trying to work his way through college and make something out of himself. While working in a foundry, he suffers a terrible accident....

Tabletop Towns from Julian Hicks

Tabletop Towns’ Julian Hicks has launched a second project via Kickstarter, Tabletop Castles was launched on the 3rd of September and finishes on the 6th of October, it is, at the time of writing, 85% funded having raised £3391 of its £3950 target. Back the Kickstarter here. The range of Towers and walls available are fold flat easy store easy to put up cardboard boxes, they are litho printed die...

The Making of Pirates & Dragons, The RPG

The making of Pirates & Dragons, the RPG By Ken Walton & Peter Cakebread Back the Kickstarter here. In The Beginning We’ve always liked pirates. And dragons. When the idea popped into our heads to make a role-playing game called Pirates & Dragons, we were amazed no-one had beaten us to it. After all, since both are very fond of gold, the conflict inherent in the situation is obvious,...

Fabled Environments: Modern Floor Plans for RPGs

Jacob looked up. He heard the rumble overhead and knew that he would only have minutes to find shelter before the black rain fell and burned any flesh or clothing that came in contact with it. He raced down the middle of the broken asphalt road until he saw the large, intact brick school, now covered in overgrowth. Cautiously and quietly, Jacob drew his ASP pistol and approached. He strained to hear...

Crossfire: Taking It To The Next Level

In previous articles we’ve told you about the mechanics within the Shadowrun: Crossfire deck-building game. Things like how to defeat an enemy and how to help your teammates. This time, we’re taking it to the next level and talking about one feature that makesCrossfire really stand out. On the first day of working on this game I decided I wanted to make a cooperative deck-building game. It fit...

The Making Of The Shadowrun Introductory Box Set Cover

“My Guilty Pleasure” The life of a Shadowrun cover artist By Echo Chernik It all started twenty years ago in Brooklyn, New York with one simple sentence, “Hey, would you like to come back to my dorm and play Shadowrun?” Somehow this game has remained an integral part of who I am throughout the many years since my (now) husband asked me that question so many years ago. We played in college...

What’s New in Killshot Reloaded?

When Roleplayers Chronicle asked me to summarize my latest Kickstarter and roleplaying game, Killshot Reloaded, I struggled for a moment. Not because I didn’t know how to explain it, that’s the not the problem. If anyone’s watched the daily Video Updates provided on the Kickstarter, you’ll see I can’t shut up about it. No, the problem was finding the right way to encapsulate...

Guest Spot – DnD Next Playtest Review

DnD Next Playtest Review By Martin Tideswell Tens of thousands of people around the world are playtesting the latest incarnation of Dungeons & Dragons. Journalist Martin Tideswell, a 29-year DnD veteran, and his friends in Stoke-on-Trent, England, are among them… There are those who greet any new edition of their beloved game system with, at best, naked cynicism and, at worst, howls of disapproval....

Ten Things You Should Know Before Getting Into RPG Publishing

4 Winds Fantasy Gaming’s co-founder Connie Thomson writes about Ten Things You Should Know Before Getting Into RPG Publishing. http://geeksdreamgirl.com/2011/04/14/ten-things-you-should-know-before-getting-into-rpg-publishing/ Follow us on Facebook Follow us on Twitter

Successful Encounter Design

Successful Encounter Design What makes a good encounter? Memorable encounters are far more than a collection of stat blocks to be defeated and treasure to be looted (although great encounters often include both). Thousands of words have been written about the mechanical aspects of encounter design – how to create balanced and appropriate challenges and rewards – but such considerations...

Freelance Project Management

Freelance Project Management So you’ve got a freelance gig. You’re excited and you want to get cracking. I bet you’ve got some cool ideas and can’t wait to get started! Well I’m here to tell you that just diving in is the last thing you should do. Before you start designing, you need to understand some basic things about the project. Who are you designing the project...

Golden Rules of Freelancing

Golden Rules of Freelancing Freelancing is tough. Long hours, bad pay and design angst are just some of the trials you’ll face on the way to being a successful freelancer. That said, the rewards – particularly the satisfaction that people all over the world are playing your games – are pretty cool. If you follow the rules below, you’ll be well equipped to forge a successful freelance career. HIT...