When in Rome By Cape Rust This week we will look at creating your campaign, adventure, episode or whatever you want to call it. Creating […]
Designer’s Diary: A’n’SR Entertainments – WyshMaykers
WyshMaykers WyshMaykers is a stand-alone game powered by -U- the Game of Stories system and published by A’n’SR Entertainments. By Aaron and Stephanie Richardson Welcome […]
Review: Crooked Staff Publishing – The Little Book of Dungeons, Volume II
The Little Book of Dungeons, Volume II The Little Book of Dungeons, Volume II is a collection of dungeon maps published by Crooked Staff Publishing […]
Tales from the Gazebo – The Horror II
The Horror II By Cape Rust Last week I discussed a few tips on running a horror game, with a focus on preparing for the […]
Review: Palladium Books – Vampire Kingdoms (Rifts)
Rifts World Book 1: Vampire Kingdoms (Revised Edition) Vampire Kingdoms is a gothic horror sourcebook for Rifts published by Palladium Books and written by Kevin […]
Designer’s Diary: Melior Via – Hope Preparatory School
Hope Preparatory School Hope Preparatory School is a setting for ICONS and Mutants & Masterminds and published by Melior Via. By John Dunn Welcome to […]
Review: Cakebread & Walton – Divers & Sundry (Clockwork & Chivalry)
Clockwork & Chivalry: Divers & Sundry Divers & Sundry is a supplement for the English Civil War alternate history, fantasy clockwork setting Clockwork & Chivalry […]
Tales from the Gazebo – The Horror
The Horror By Cape Rust These days it has gotten harder and harder to run a horror game. Hollywood seems to dish out movie after […]