Under the Hood – Grabbing Eyeballs
Grabbing Eyeballs
By The Warden
PREVIOUSLY: After weeks of humming and hawing over what I wanted to attempt, building up a core ruleset, establishing a concept, and writing about it extensively for nearly every week over the past couple of months, I have over 3,000 words ready to share as Project Phoenix’s initial draft. But not yet. Last week, the topic was filling in those unexpected gaps...
Tales from the Gazebo – Rebuilding the Gazebo with Plugable
Rebuilding the Gazebo with Plugable
By Cape Rust
As you can tell it has been a long time between Gazebo installments. Excuses are like underarms, everyone has them and they all stink, so no need for any of those….. The table-top gaming industry has continued to move forward and some of those advancements have been really exciting. D&D 5th Edition looms just over the horizon; Pathfinder continues...
3rd Annual Great Indie RPG Giveaway
3rd Annual Great Indie RPG Giveaway
By Aaron T. Huss
It’s that time of the year again and Roleplayers Chronicle is gearing up for the 3rd Annual Great Indie RPG Giveaway. At this point, we’re looking for publishers that wish to participate in the giveaway.
The Great Indie RPG Giveaway is a special giveaway designed to highlight independent tabletop role-playing publishers. This is done...
Under the Hood – What You Don’t Expect
What You Don’t Expect
By The Warden
PREVIOUSLY: It’s starting to get crowded in this flashback paragraph, but let’s stick to the immediate updates. First of all, you can check out all the previous Phoenix Project posts using the tag. Last week, I defined the exact terminology for two of most pressing and challenging elements in the game: Minor and Major Complications. With a clear...
Convention Report – UK Games Expo
UK Games Expo
By Martin Tideswell
I’m going to stick my neck out and say that this was the year that UKGamesExpo went from being that skinny lad who everyone either ignored or pushed around at school and became a man. With a swagger and a Charisma of 17. And tattoos. Measuring it in terms of attendees, the eighth UKGE was a huge success. Initial estimates say 6,000 unique visitors and an overall...
Under the Hood – Establishing Terminology
Establishing Terminology
By The Warden
PREVIOUSLY: An internal debate between static target numbers and opposed rolls for Phoenix consumed me and I weighed the options between using one or the other and instead felt comfortable going with a healthy combination of the two. Whenever a character wants to change the outcome against a generic event, such as hot wiring a car, they roll against a Difficulty...
Letters from the Editor – The New Roleplayers Chronicle
The New Roleplayers Chronicle
By Aaron T. Huss
Open the door to reveal the New Roleplayers Chronicle!
It’s that time of the year again where I step back and re-evaluate the website to see how I can increase traffic and provide more value to our readers. The last time I did this, we moved to a mostly-submission only format where I would search for news-worthy items and supplement that with release...
Under the Hood – Stay on Target
Stay on Target
By The Warden
PREVIOUSLY: In my quest to build a new system from scratch (and meticulously document it right here), I’ve devised a plan for a fast-paced, easy-to-learn system currently titled “Phoenix Project” where odd numbers on the dice can spell trouble. Last week, I decided to allow players to active defend/oppose any actions taken against their characters and maintain...
Under the Hood – Active vs. Passive Defence
Active vs. Passive Defence
By The Warden
PREVIOUSLY: One of the key signatures of this game is the use of a bonus action whenever you successfully roll a previous action, though there is a cost. If you roll an even number, the bonus action is yours. No strings attached. If you roll an odd number, you can take that bonus action with a Minor Consequence to complicate matters. With the parameters of...
Letters from the Editor – April Traffic Report
April Traffic Report
By Aaron T. Huss
Greetings everyone! It’s been a good, solid April. Numbers dipped a bit but we posted some pretty good reviews near the end of the month. So, here’s a look at how things went:
Visitors: 6,400+
Pageviews: 46,600+
RSS Feed: 30,400+
Top 25 Most Popular Posts
Tabletop Connect 3D Virtual Tabletop Kickstarter
Fleabitten Solo Adventure for Tunnels &...
Under the Hood – To Roll or Not to Roll
To Roll or Not to Roll
By The Warden
PREVIOUSLY: After establishing a signature mechanic for the Phoenix Project (yeah, I’m still playing around with the codename for this game) where characters receive Complications when rolling an odd number, the issue of Complication frequency – particularly with Minor Complications intended on a successful roll – and the need to provide a form of control...
Under the Hood – Frequency & the Illusion of Control
Frequency & the Illusion of Control
By The Warden
PREVIOUSLY: With core mechanics in place, one of the signatures of this game (still known as Phoenix to the rest of the world at this point in space and time) is the use of even and odd numbers when players roll their dice to perform an action. Even numbers mean you’re in the free and clear (though it still depends on rolling against a target...
Under the Hood – Complicating Matters
Complicating Matters
By The Warden
PREVIOUSLY: Here we go! After a couple of weeks of speculation and theorizing, last week’s post saw the first rough preliminary early concept draft for the core mechanics of what is currently known as Phoenix. If you haven’t seen it yet and are about to get started on this week’s latest update, I’d highly suggest clicking on this here blue...
Under the Hood – Creating the Signature
Creating the Signature
By The Warden
PREVIOUSLY: In my quest to design a new game, currently entitled “Phoenix,” I have decided to make quick turn management a top priority and ran over some hindrances caused by rules-heavy mechanics and certain player habits. With a few concepts in mind (shown in last week’s post), I think it’s time to draft up a rough idea for the task resolution.
Every...
Letters from the Editor – March Traffic Report
March Traffic Report
By Aaron T. Huss
Dropped the ball a bit last month, but I’m picking things back up now! Without further adieu, here it is:
Visitors: ~6,600Pageviews: ~50,000
RSS Feed: ~47,000
Top 25 Most Popular Posts
Fleabitten Solo Adventure for Tunnels & Trolls
Review: Warning Label – Cast of Cards (Savage Worlds)
Jon Brazer Enterprises Releases for September
Review: Rite...
Under the Hood – Time Warp
Time Warp
By The Warden
PREVIOUSLY: If you missed out on last week’s post, you’ll definitely want to check that out. Over the next few months, I’m using this column to document the complete design process for a new system currently underway in my Lab. So far, I’ve established five objectives needed to fulfill my goals with this design: super-fast gameplay, rules-lite, easy...
Under the Hood – From the Ground Up
From the Ground Up
By The Warden
Artwork by Genzoman (DeviantArt)
Back in late January, I reached critical mass. Without going into too much detail on this forum (those of you who may be curious can read about it on my personal blog), things in my life became more than I could handle and I needed some time to get them sorted out for mine and my family’s sake. The reason why I mention this is because...
A Word in Edgewise… with Alex Flagg of Crafty Games
with Alex Flagg of Crafty Games
By Aaron T. Huss
Welcome everyone to the latest Word in Edgewise with Roleplayers Chronicle. Today Editor-in-Chief Aaron T. Huss, depicted by the prefix RPC, is talking with Alex Flagg of Crafty Games, depicted by the prefix AF. The interview took place over Skype Messenger.
RPC: Alex, why don’t you go ahead and introduce yourself, giving us a look at your RPG...
Under the Hood – Accepted Use
Accepted Use
By The Warden
I have to admit something before we get started this week, though I’m not entirely sure if it’s shocking, dramatic, or unnecessarily overblown: I suck at following the rules in any game. Not because I don’t care or can’t understand them, but because I’m an eternal dabbler. I may have read the rules and played them at a con before, but it doesn’t take long for...
Under the Hood – Fear the Mechanics
Fear the Mechanics
By The Warden
We are a fearful people. We are afraid of what waits outside our door, be it real or imagined. Some of us are afraid of the people walking past our house, other are afraid of Santa’s skin changing colour. Our fear defines our bravery for we choose what we confront and what we surrender to. Like it or lump it, there’s no escaping it.
I know it’s been...
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