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Category: Articles

Miscellaneous articles concerning tabletop role-playing and this website.

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  • Tales from the Gazebo

Tales from the Gazebo – Progressive Games Planning, Part 3

  • Cape Rust
  • October 24, 2012
  • 0

Progressive Games Planning, Part 3 By Cape Rust Here we are at part three. Character creation planning for me is the culminating event for the […]

  • Headlines
  • Under the Hood

Under the Hood – Mo’ Treasure, Mo’ Problems

  • The Warden
  • October 21, 2012
  • 1

Mo’ Treasure, Mo’ Problems By The Warden I’m going to make a confession, one that will not make me very popular. I hate treasure. Magic […]

  • Headlines
  • Tales from the Gazebo

Tales from the Gazebo – Progressive Games: Planning, Part 2

  • Cape Rust
  • October 17, 2012
  • 0

Progressive Games: Planning, Part 2 By Cape Rust Last week we discussed the first part of the planning process for the progressive (prog) game which […]

  • Headlines
  • Under the Hood

Under the Hood – Lock ‘n’ Load

  • The Warden
  • October 14, 2012
  • 0

Lock ‘n’ Load By The Warden Jonathan Tweet was talking about flat damage on the 13th Age website this week and offered up some positive arguments […]

  • A Word in Edgewise
  • Headlines

A Word in Edgewise… with Matthew Sprange of Mongoose Publishing

  • Aaron T. Huss
  • October 13, 2012
  • 0

with Matthew Sprange of Mongoose Publishing By Aaron T. Huss The following interview originally took place at Gen Con 2012 and is being transcribed here […]

  • Headlines
  • Letters to the Industry

Letters to the Industry – The Importance of Layout

  • Aaron T. Huss
  • October 12, 2012
  • 0

The Importance of Layout By Aaron T. Huss When you open your favorite role-playing book, not PDF, what do you notice? The book has a […]

  • Headlines
  • Tales from the Gazebo

Tales from the Gazebo – Progressive Games: Planning, Part 1

  • Cape Rust
  • October 10, 2012
  • 0

Progressive Games: Planning, Part 1 By Cape Rust Prior planning prevents piss poor performance in a progressive game! I keep mentioning game planning because it […]

  • Headlines
  • Under the Hood

Under the Hood – Theme Mechanics

  • The Warden
  • October 7, 2012
  • 0

Theme Mechanics By The Warden If you’re a frequent reader of this series, it is my duty to inform you about Indie+, an online RPG […]

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