Playtest the High Octane High Plains Samurai

Development Studio Broken Ruler Games has made available the playtest packet for a new ScreenPlay-compatible RPG – High Plains Samurai. High Plains Samurai: The Rehearsal Edition is a complete playtest packet to help guide development of the upcoming Kickstarter campaign launching in May 2017. You can even gain the chance to earn playtest points that can be used toward the upcoming Kickstarter...

Drive-in Movie Horror Stories Powered by ScreenPlay

Development studio Broken Ruler Games and publisher Mystical Throne Entertainment are proud to announce the release of the first ScreenPlay treatment – Dial M for Monster, written by ENnie nominated author Todd Crapper. Available now in PDF, a paperback POD version will be available soon. Dial M for Monster (ScreenPlay) [PDF: $5 | POD (Coming Soon): $9.99 | POD/PDF (Coming Soon): $9.99] http://www.rpgnow.com/product/193951/Dial-M-for-Monster-ScreenPlay YOUR...

Designer’s Diary: Broken Ruler Games – ScreenPlay

ScreenPlay ScreenPlay is a generic universal role-playing game written by Todd Crapper, developed by Broken Ruler Games, and published by Mystical Throne Entertainment. By Todd Crapper Welcome to the latest Designer’s Diary, a column where designers are given the opportunity to take readers on an in-depth ride through the design and development process of their system, setting, or product. If...

The ScreenPlay Print-on-Demand Core Rulebook is Now Available

Development studio Broken Ruler Games and publisher Mystical Throne Entertainment are proud to announce the availability of the print edition of the ScreenPlay core rulebook. This full-color, paperback book is a mere $9.99 and presents the entire ScreenPlay system in a single conventient package! ScreenPlay [PDF: $5.00 | POD: $9.99 | POD/PDF: $9.99] http://www.rpgnow.com/product/184301/ScreenPlay Imagine...

New ScreenPlay Core Rulebook from Broken Ruler Games

Everyone Has A Story To Tell with ScreenPlay GREATER MADAWASKA, ONTARIO, CANADA May 30, 2016 – Broken Ruler Games, in partnership with its publisher, Mystical Throne Entertainment, has launched ScreenPlay, a new tabletop co-operative storytelling game where players are empowered to create tales of heroic legend, intrigue, danger, and anything in between. Created and designed by ENnie Award winner,...

Broken Ruler Games Launches ScreenPlay Core Rule System

Development studio Broken Ruler Games and publisher Mystical Throne Entertainment are proud to announce the release of the ScreenPlay quick start guide – Ironbound. This PDF is available for Pay What You Want, providing an introduction to the upcoming ScreenPlay RPG system along with providing a complete dark fantasy adventure. The PDF is available now with a PWYW print-on-demand version coming...

ScreenPlay Playtest Continues with Version 1.3

With almost 20 pages of new and updated rules, options, and a brand new treatment, Version 1.3 of ScreenPlay: The Rehearsal Edition is now available for download on DriveThruRPG and RPGNow. If you’ve already clicked on this free (that’s right, FREE!) playtest edition of the upcoming storytelling RPG, check your message to see what our awesome playtesters have helped up improve and...

ScreenPlay: The Rehearsal Edition Playtest is Now Available

GREATER MADAWASKA, ON October 20, 2015 – Broken Ruler Games and Mystical Throne Entertainment are pleased to announce the launch of ScreenPlay: The Rehearsal Edition, a unique public playtest launch of BRG’s upcoming storytelling RPG, ScreenPlay. Over two years in the making, ScreenPlay takes the traditional tabletop roleplaying game and puts narrative control of the story in the players’...

Under the Hood – The Complete Picture

The Complete Picture By The Warden When I learned to drive oh those many years ago (24 years ago, to be exact), my dad taught me. He took me out to an unused country road, pulled over, and spoke the words that every teenager longs to hear. “OK, hop into the driver’s seat.” After fifteen minutes of seat and mirror adjusting, along with a lengthy lecture on responsibilities while driving...

Under the Hood – Using Your Words Good

Using Your Words Good By The Warden Choosing the right words for your game is like searching for one volume in this library. Game design is the culmination of many different parts. If you’re an independent or casual designer, you’re piecing them all together yourself or with a couple of people contributing. If you’re really lucky and have built a career in game design, there’ll...

Under the Hood – Conducting the Autopsy

Conducting the Autopsy By The Warden Well, the very first playtest of ScreenPlay is done. Let me cut straight to the chase and say that while there were some hiccups with gameplay and phrasing, the game itself was a big success based on the overall feedback of the Development Team. There were specific recommendations and suggestions, but we’ll get into those in a bit. Right now, I’ve...

Under the Hood – Pouring Out Your Soul

Pouring Out Your Soul By The Warden See that title? It’s the feeling that rests in the pit of my stomach as Friday night draws closer. I’m about to bear my soul for others to admire or laugh at. My new game is getting its first playtest and I’m worried. However, it’s incredibly true when it comes down to that first playtest. As I start writing this week’s post, it’s only a...

Under the Hood – Pulling Back the Curtain

Pulling Back the Curtain By The Warden Welcome to the 100th edition of Under the Hood. That’s right, there have been 99 previous instalments of this column and this is a day filled with a mixture of sentiments and disbelief. You know, the standard drill stuff. I can’t believe this has gone on to a hundred, never would have known it would have gone this far when I first started it, can’t...