Paizo Unveils Two New Classes for Pathfinder War of Immortals Playtest

The two classes, animist and exemplar, are entirely new concepts, never-before-seen in Pathfinder or Starfinder, and tie in with a large canon event coming in 2024. Friday, Sept. 1 (Redmond, WA). With a multi-product line event coming in 2024, Paizo is preparing for the new rulebook release with a playtest of two new classes: the animist and the exemplar. A war is brewing and all of existence will...

Paizo Announces Starfinder Second Edition – Fully Compatible With Pathfinder Second Edition— Playtest Coming 2024

Starfinder Second Edition brings the three-action economy and ORC License changes to Paizo’s science fantasy roleplaying game. Thursday, August 3, 2023 (Redmond, WA): As part of the company keynote presentation for Gen Con 2023, Paizo Inc. announced Starfinder Second Edition. The new edition will be published under the ORC License and implements the three-action economy, making it fully compatible...

Fandom and Wonderstorm Announce the Public Playtest for Tales of Xadia

FANDOM AND WONDERSTORM ANNOUNCE THE PUBLIC PLAYTEST FOR TALES OF XADIA, A TABLETOP ROLEPLAYING GAME BASED ON THE NETFLIX ORIGINAL ANIMATED SERIES THE DRAGON PRINCE  Get Early Access to the Public Playtest; Preorders Start February 9, 2021 San Francisco, CA (February 4, 2021) – The official public playtest for Tales of Xadia: The Dragon Prince Roleplaying Game is set to debut on February 9, 2021....

THE ADVANCED PLAYER’S GUIDE PLAYTEST HAS BEGUN

UNLEASH MORE HEROES! THE ADVANCED PLAYER’S GUIDE PLAYTEST HAS BEGUN Get ready for more high-fantasy classes for Pathfinder Second Edition: investigator, oracle, swashbuckler, and witch! REDMOND, WASHINGTON (November 6, 2019): Today, less than 100 days after the launch of Pathfinder Second Edition, Paizo has launched the worldwide Advanced Player’s Guide Playtest of four...

Under the Hood – Using Your Words Good

Using Your Words Good By The Warden Choosing the right words for your game is like searching for one volume in this library. Game design is the culmination of many different parts. If you’re an independent or casual designer, you’re piecing them all together yourself or with a couple of people contributing. If you’re really lucky and have built a career in game design, there’ll...

Under the Hood – Testing, Testing, 1, 2, 3

Testing, Testing, 1, 2, 3 By The Warden Developing games is not a simple task, though it may seem so at first. As someone who’s been working on just one game alone for over a year, I can testify to this like a choir at church. What starts as a core mechanic shifts into a complex system put to the test when you present it to your table and the prized players with dice and cards in hand. It’s much...