Deep-Cut Studio Releases Two New Aerial Game Mats

New game mats release! Two new aerial game mats have just become available for your dogfights. Bring you action over sandy desert or a lightly populated countryside and leave your opponent scattered on the ground.  Check these two new releases along with other available battlefields at www.deepcutstudio.com – home of game mats. Links: https://www.deepcutstudio.com https://www.facebook.com/deepcutstudio

Deep-Cut Studio Release 4 New Game Mats for Marvel: Crisis Protocol

New bunch of game mats compatible with Marvel: Crisis Protocol have just been released! They are tuned and adjusted to suit the standard terrain packs and also have plenty of space for custom built environments as well. Pick your turf at www.deepcutstudio.com – home of game mats. Links: https://www.deepcutstudio.com https://www.facebook.com/deepcutstudio

The Eye that Never Sleeps Comes to your Tabletop

Mystical Throne Entertainment is proud to announce the release of our latest supplement – Tabletop Gaming Guide to the: Pinkertons. This new version of the Ultimate Guides series is a complete systemless sourcebook with printer-friendly supplements, called How to Use guides, for creating characters using the source material. Tabletop Gaming Guide to the: Pinkertons [PDF: $6.00 | Print: COMING...

Review: DramaScape – City Slums

City Slums City Slums is a modern battlemap with cartography by Simon Powell and published by DramaScape. By Lord Mhor Learn more about City Slums here Purchase City Slums here Find other DramaScape products here City Slums accurately captures the hopeless wreckage of a decayed urban blight. The combination of rubble and terrain features at various altitudes gives the players a rich environment...

Tales from the Gazebo – Guns in Games: Parting Shots

Guns in Games: Parting Shots By Cape Rust Here we are at the end of my Guns in Games series. Rather than talking about a specific time period and the guns you might find in it, I want to finish this series by giving you, my fellow GMs, a few tips on describing guns in your games using sight, smell and feel. Sight: visual descriptions are key to almost any successful RPG. In fact, I have met a few...

Review: Dramascape – The Reactor

The Reactor The Reactor is a science fiction or contemporary battlemap with cartography by Simon Powell and published by DramaScape. By Lord Mhor Learn more about The Reactor here Purchase The Reactor here Find other DramaScape products here The Reactor is where the trouble is brewing. Millions might die. After the characters have been to the SciFi Bar, or spent some time in the SciFi Diner, this...

Review: DramaScape – Street Level

Street Level Street Level is a sci-fi battlemap with cartography by Simon Powell and published by DramaScape. By Aaron T. Huss Learn more about Street Level here Purchase Street Level here Find other DramaScape products here Street Level is a future-like battlemap, although it can easily be used for modern settings too, featuring a small section of an urban street bounded by highrise buildings (not...

Review: DramaScape – Modern Warehouse

Modern Warehouse Modern Warehouse is a modern battlemap with cartography by Simon Powell and published by DramaScape. By Aaron T. Huss Learn more about Modern Warehouse here Purchase Modern Warehouse here Find other DramaScape products here Modern Warehouse depicts a small warehouse within what appears to be an urban landscape (suggested by the lack of vegetation). The warehouse includes the building...

Review: DramaScape – City Ruins

City Ruins City Ruins is a modern battlemap with cartography by Simon Powell and published by DramaScape. By Aaron T. Huss Learn more about City Ruins here Purchase City Ruins here Find other DramaScape products here City Ruins depicts a very urban area (factory or warehouse district, crowded urban design) after some type of disaster struck, natural or unnatural. This is not a post-apocalyptic style...

Users Guide: The Modern Genre

The following article is a continuation of the Genres in Gaming series of articles written to help players and GMs determine which games are available within the genres they want to play. The lists of systems contained throughout or by no means exhaustive. All game systems are listed within the sub-genre as I understand from the knowledge I have. If they are improperly categorized, please post...