KantCon: the Morning After or Day 2 By Cape Rust The sensory overload that KantCon day 1 created, caused a severe case of verbal diarrhea […]
Gen Con Report – Publisher Sneak Peak, Part I
Welcome to a special edition of the Gen Con Report. Prior to the start of Gen Con, we’re attempting to collect as much information as […]
Review: Rogue Games – The Grimoire (Colonial Gothic)
The Grimoire The Grimoire is a supplement for the historical fantasy horror game Colonial Gothic (powered by the 12° System) written by Richard Iorio II […]
Review: Third Eye Games – Lochs (Apocalypse Prevention, Inc.)
Demon Codex: Lochs Lochs is a Demon Codex supplement for the modern fantasy horror game Apocalypse Prevention, Inc. written by Eloy Lasanta, John D. Kennedy, […]
Under the Hood – Recognition
Recognition By The Warden Writers – and by extension, game designers – are a rebellious bunch. Our goal is to make stuff up for a […]
Tales from the Gazebo – KantCon: Hanging with the Gryphons
KantCon: Hanging with the Gryphons By Cape Rust After sailing the 7th Sea I had the urge to complete one more walk around KantCon. My […]
Review: Raging Swan Press – So What’s the Spellbook Like, Anyway? (Pathfinder)
So What’s the Spellbook Like, Anyway? So what’s the Spellbook Like, Anyway? is a supplement for the Pathfinder Roleplaying Game from the GM’s Resource series […]
Tales from the Gazebo – KantCon: 7th Sea
KantCon: 7th Sea By Cape Rust After my random (albeit epic) encounter with Chris Perrin, it was time for him to run his Mecha Game […]