Dungeons & Dragons Fans Face the Rise of the Underdark; Glimpse into the Future of D&D at Gen Con Indy 2012
Wizards of the Coast Hosts First-Ever Gen Con Keynote Address
AUGUST 13, 2012 – INDIANAPOLIS – Wizards of the Coast is thrilled to announce that its iconic roleplaying game of fantasy and imagination, Dungeons & Dragons®, will offer fans the chance to both explore the notorious drow race in the current Rise of the Underdark campaign, as well as glimpse into the future of the game at this year’s Gen Con Indy 2012 (August 16 – 19).
Wizards of the Coast will show off the latest D&D offerings (Booth #1401) and invite fans to awaken the darkness as they delve into the D&D Experience, a series of eight unique locations thematically tied to the drow city of Menzoberranzan, where they can participate in an abundance of D&D events and activities and earn exclusive dice along the way. Wizards of the Coast is also proud to host the first-ever Gen Con keynote address on August 16, the opening night of the convention, to present a look into the future of D&D.
D&D AT GEN CON INDY 2012:
The D&D Experience – Rise of the Underdark (Ongoing; Multiple Locations)
Throughout the convention center, fans can visit eight unique D&D locations set within the drow city of Menzoberranzan to collect treasure and participate in a variety of D&D activities – including D&D Next playtesting and Dungeon Command gaming sessions, just to name a few. The eight D&D Experience locations include the following; a full list of activities taking place in each location can also be found on the Gen Con Page at DungeonsandDragons.com.
- The Bazaar – Hub of Information and Commerce (Dungeons & Dragons Booth #1401)
- Arach-Tinilith – Seminars and Performances (Room 139)
- Narbondel – D&D Lounge/Activities Room (Room 138)
- Sorcere – D&D Next Introduction & Character Creation (Room 137)
- The Clawrift – D&D Next Adventure (Room 136)
- Melee-Magthere – Dungeon Command Miniatures Skirmish Game (Room 135)
- West Wall – “Dawn of Night” 4th Edition Adventure (Room 134)
- The Mantle – Organized Play Events (Marriot Ballroom; Marriot Hotel)
In-Booth Activities (Ongoing; Booth #1401)
The Dungeons & Dragons Booth #1401 (The Bazaar) will be the hub of information and commerce where fans can purchase D&D merchandise, learn about the current Rise of the Underdark campaign and the drow plot to seize the Forgotten Realms, experience D&D’s digital offerings and take photos with Lolth, Demon Queen of Spiders, and Drizzt Do’Urden, the most famous drow of all time. Additionally, fans will have the opportunity to meet some of their favorite D&D authors during scheduled in-booth author signings.
Keynote Address (Thursday, August 16 at 7 pm; Indiana Roof Ballroom)
At the “Future of Dungeons & Dragons,” the first-ever Gen Con keynote, some of the greatest creative minds in the industry, including Mike Mearls (Senior Manager, Dungeons & Dragons R&D) and Greg Leeds (President and CEO of Wizards of the Coast), will share a behind-the- curtain look into the future of the brand – from the game’s evolution and the rebirth of a fantasy setting, to the next generation of art. Wizards of the Coast is proud to be able to share with the legions of D&D fans what’s in store for the game that has changed gaming forever.
In addition to the activities above, Wizards of the Coast will also be offering a variety of seminars including the much anticipated The Future Look of D&D, D&D Next: Creating the Core, The Sundering, and D&D Next Live With Chris Perkins. Ticket information and a full list of seminars can be found on the Gen Con Page at DugeonsandDragons.com.
Dungeons & Dragons is the iconic roleplaying game of fantasy and imagination that is part storytelling, part social interaction and part chance. Visit DungeonsandDragons.com for more information and follow D&D on Facebook and Twitter.
About Wizards of the Coast
Wizards of the Coast LLC, a subsidiary of Hasbro, Inc. (NASDAQ:HAS), is the leader in entertaining the lifestyle gamer. Wizards’ players and fans are members of a global community bound together by their love of both digital gaming and in-person play. The company brings to market a range of gaming experiences under powerful brand names such as MAGIC: THE GATHERING, DUNGEONS & DRAGONS, and KAIJUDO. Wizards is also a publisher of fantasy series fiction with numerous New York Times best-sellers. For more information about our world renowned brands, visit the Wizards of the Coast Web site at www.wizards.com.