The Perfect Fight (Part 4: A Necessary Pain) By The Warden PREVIOUSLY: By establishing an overall goal to challenge your players in a fight scene […]
Year: 2013
Review: Third Eye Games – Truth and Lies (Wu Xing: The Ninja Crusade)
Truth and Lies Truth and Lies is an Asian epic fantasy supplement for Wu Xing: The Ninja Crusade (powered by the Dynamic Gaming System) written […]
A Word in Edgewise… with James “Grim” Desborough of Postmortem Studios
with James “Grim” Desborough of Postmortem Studios By Aaron T. Huss The following interview was conducted between Roleplayers Chronicle Editor-in-Chief Aaron T. Huss, denoted by […]
Review: DramaScape – City Slums
City Slums City Slums is a modern battlemap with cartography by Simon Powell and published by DramaScape. By Lord Mhor Learn more about City Slums […]
Tales From the Gazebo – You can Never Cross the Same River Twice
You can Never Cross the Same River Twice By Cape Rust I’m sure most of you have heard that saying and based on the fact […]
Review: Catalyst Game Labs – Storm Front (Shadowrun )
Storm Front Storm Front is a supplement for the fantasy cyberpunk game Shadowrun written by Patrick Goodman, Jason M. Hardy, Philip A. Lee, Devon Oratz, […]
Under the Hood – The Perfect Fight (Part 3: Making It Last)
The Perfect Fight (Part 3: Making It Last) By Cape Rust PREVIOUSLY: The challenge of incorporating the proper amount of challenge in a combat system […]
Letters from the Editor – What’s New for 2013
What’s New for 2013 By Aaron T. Huss The business of presenting tabletop RPG news to the world is a fun one, but it is […]