A Matter of Depth By The Warden We’ve talked about it before and it bears repeating. One of the best features of roleplaying games is […]
Year: 2012
Tales from the Gazebo – Progressive Games: GM Planning, Part 4 (Sloppy Seconds cont.)
Progressive Games: GM Planning, Part 4 (Sloppy Seconds cont.) By Cape Rust Should I stay or should I go? Do I stay in the same […]
Review: Agate RPG – Universe (Shadows of Esteren)
Shadows of Esteren 1: Universe Universe is the first core rulebook for the dark fantasy role-playing game Shadows of Esteren written by Nelyhann, Frédéric “Tchernopuss’” […]
Under the Hood – Monopolizing the RPG
Monopolizing the RPG By The Warden Last month, I bitched about treasure and expected some negative (or at least polite disagreements) feedback. Instead, it was […]
A Word in Edgewise… with Josh Burnett from Hex Games
with Josh Burnett from Hex Games By Aaron T. Huss The following interview originally took place at Gen Con 2012 and is being transcribed here […]
Review: DramaScape – Ruined Mill
Ruined Mill Ruined Mill is a fantasy or historical battlemap with cartography by Simon Powell and published by DramaScape. By Aaron T. Huss Learn more […]
Reivew: Catalyst Game Labs – Into the Cosmos (Cosmic Patrol)
Into the Cosmos Into the Cosmos is a supplement for the pulp sci-fi Cosmic Patrol written by Randall N. Bills, Matt Heerdt, Jason Schmetzer, Rob […]
Tales from the Gazebo – Progressive Games: GM Planning, Part 3 (Sloppy Seconds)
Progressive Games: GM planning, Part 3 (Sloppy Seconds) By Cape Rust Yes, I went there. Being second in line to me is one of the […]