Swashbuckling Adventures and a Black Friday Sale

Mystical Throne Entertainment is proud to announce the release of our latest Ultimate Guides sourcebook for Savage Worlds – Ultimate Age of Discovery Guide: Renaissance France! Written by historian Michael J. LaMonica, it covers the Renaissance period of France filled with swashbuckling musketeers, religious turmoil, tumultuous nobility, and civil warfare! The PDF is available now and the Print-on-Demand...

Cakebread & Walton’s Rolling Thunder #1 is Out Now!

Rolling Thunder is  brand new magazine, by the fans, for the fans, of Cakebread & Walton’s role-playing games. Issue #1 contains all new material for Abney Park’s Airship Pirates, Pirates & Dragons, Dark Streets, OneDice WW1, and OneDice Universal. What’s more, the PDF is completely FREE to download! There will be a POD version available soon – and the editor’s...

Hex Games Releases And One For All

Hex Games has just released And One for All, a sourcebook for running games inspired by The Three Musketeers. It’s a time and a place made for swashbuckling adventure. France has a weak king, a barren queen, a wicked first minister, a splintered populace, and enemies on every side. Into that breach step the men of the King’s Musketeers. Brave men to be sure, but brave in a foolhardy way that you...

Mystical Throne Entertainment Licenses Dark Streets for Five Points New York Setting

SHAKOPEE, MN June 10, 2015 – Mystical Throne Entertainment is proud to announce the licensing of Cakebread & Walton’s Dark Streets, powered by the Renaissance system, to develop a setting guide for 1850s Five Points, New York. Breaking away from Savage Worlds and the Entropic Gaming System, Mystical Throne Entertainment is taking the gritty, urban Lovecraftian horror of Dark Streets and placing...

Curious Creatures of the Dragon Isles is Out!

A collection of many monsters to add fearsome foes and forthright friends to your Pirates & Dragons campaign. Illustrated in colour, each creature is given a full write-up, with Renaissance D100 and retro-clone stats and encounter tables for the Dragon Isles’ varied habitats. From giant scorpions to sage tortoises, death toucans to lurking horrors, anthropophagi to hupias, there are enough...

Review: Cakebread & Walton – Pirates & Dragons (Renaissance)

Pirates & Dragons Pirates & Dragons is a complete pirate epic fantasy role-playing game, written by Ken Walton and Peter Cakebread and published by Cakebread & Walton. By Aaron T. Huss Learn more about Pirates & Dragons here Purchase Pirates & Dragons here Find other Renaissance posts here Pirates & Dragons is the latest incarnation of the Renaissance system from Cakebread...

Cakebread & Walton’s Pirates & Dragons Paperback Now Available

The standard paperback of the Pirates & Dragons core rulebook is now available! If you want a huge dollop of D100 fantasy pirate swashbuckling, this is the game for you! Forthcoming products for the line, now in production, include Curious Creatures of the Dragon Isles, a full-colour bestiary, and Tales of Tortuga, a gazetteer and two adventures involving double-crossing pirates, gruesome monsters,...

New 65-page PDF Adventure for Dark Streets Now Available

There is a new 65 page PDF adventure for Dark Streets available. Published by Cakebread & Walton, written by Adrian Gawain Jones and Peter Cakebread. [View our entry in the Roleplayers Chronicle Reference database here.] When a professor goes missing from a prestigious college, the Bow Street Runners are called to York to investigate. It soon becomes apparent that he’s not the only person...

Review: Cakebread & Walton – Dark Streets (Renaissance)

Dark Streets Dark Streets is a historical investigative horror RPG, powered by Renaissance, set in the Georgian era, written by Peter Cakebread and Ken Walton and published by Cakebread & Walton. By Aaron T. Huss Learn more about Dark Streets here Purchase Dark Streets here Find other Dark Streets posts here Dark Streets is a setting guide for the Renaissance system, set in Georgian London with...

Cakebread & Walton Pirates & Dragons RPG Available Now!

Pirates like gold. Dragons like gold. When the terrors of the sea meet the terrors of the sky, there’s bound to be trouble! They came from Albion, from Gaule and Esbania and Batavia, in search of the treasures of the New World. They found a menace older than mankind – dragons! In their mountain lairs on the Dragon Isles, giant beasts – old and wise and malevolent – sit on their piles of gold,...

[Triple Ace Games] Musketeer Adventure is Back!

We want to celebrate the latest incarnation of the classic musketeer stories by Alexandre Dumas which is debuting on British TV this Sunday. The Musketeers is a fresh new take on the genre we all love. Made by the BBC (more info can be found here) everyone here at TAG will definitely be tuning in on Sunday night! We hope you get a chance to view this but if you are not able to we are offering an alternative...

The Making of Pirates & Dragons, The RPG

The making of Pirates & Dragons, the RPG By Ken Walton & Peter Cakebread Back the Kickstarter here. In The Beginning We’ve always liked pirates. And dragons. When the idea popped into our heads to make a role-playing game called Pirates & Dragons, we were amazed no-one had beaten us to it. After all, since both are very fond of gold, the conflict inherent in the situation is obvious,...

New Renaissance Swashbuckling RPG Pirates & Dragons via Kickstarter

Cakebread & Walton, developers of the black powder fantasy d100 system Renaissance, has launched a new Kickstarter campaign to developer a swashbuckling fantasy setting powered by Renaissaince – Pirates & Dragons. Back the Kickstarter campaign here. Pirates like gold. Dragons like gold. When the terrors of the sea meet the terrors of the sky, there’s bound to be trouble! They came from...

Featured Product: Clockwork & Chivalry – Final Verdict (Part 5)

Clockwork & Chivalry Part 5: Final Verdict By Aaron T. Huss Welcome to the finale part 5 of the Featured Product series for Clockwork & Chivalry, published by Cakebread & Walton. Part 5, Final Verdict, is a wrap-up of the series and final thoughts on the system, setting, and publication. There are many different aspects of any tabletop role-playing game that one could love, hate, or something...

Featured Product: Clockwork & Chivalry – Game Balance (Part 4)

Clockwork & Chivalry Part 4: Game Balance By Aaron T. Huss Learn more about the Kingdom & Commonwealth campaign here Welcome to part 4 of the Featured Product series for Clockwork & Chivalry, published by Cakebread & Walton. Part 4, Game Balance, takes a look at actual game play and how the mechanics and setting are designed and balanced. GAME MECHANICS All tabletop role-playing...

Featured Product: Clockwork & Chivalry – Character Creation (Part 3)

Clockwork & Chivalry Part 3: Character Creation By Aaron T. Huss Learn more about Renaissance Deluxe here Welcome to part 3 of the Featured Product series for Clockwork & Chivalry, published by Cakebread & Walton. Part 3, Character Creation, takes a look at the ins and outs of creating actual characters and how they’re designed. You can learn a lot about a new system or setting...

Featured Product: Clockwork & Chivalry – A Look Inside (Part 2)

Clockwork & Chivalry Part 2: A Look Inside By Aaron T. Huss Learn more about Clockwork & Cthulhu here Welcome to part 2 of the Featured Product series for Clockwork & Chivalry, published by Cakebread & Walton. Part 2, A Look Inside, delves into the workings of the various books featured in this Featured Product series and how they’re constructed from an actual-use standpoint. PUBLICATION I’ve...

Featured Product: Clockwork & Chivalry – First Impressions (Part 1)

Clockwork & Chivalry Part 1: First Impressions By Aaron T. Huss Learn more about Clockwork & Chivalry here Welcome to part 1 of the Featured Product series for Clockwork & Chivalry, published by Cakebread & Walton. Part 1, First Impressions, takes a look at the product series as a whole in both RuneQuest II and Renaissance incarnations. SYSTEM & SETTING Clockwork & Chivalry...

Revised Review: Cakebread & Walton – Clockwork & Chivalry

Clockwork & Chivalry (2nd Edition) Clockwork & Chivalry is an historical fantasy clockwork game (set during the English Civil War and powered by the Renaissance system) written by Ken Walton and Peter Cakebread and published by Cakebread & Walton. By Aaron T. Huss Learn more about Clockwork & Chivalry here Purchase Clockwork & Chivalry here Find other Clockwork & Chivalry...

Review: Cakebread & Walton – Renaissance Deluxe

Renaissance Deluxe Renaissance Deluxe is a black powder fantasy rules system written by Ken Walton and Peter Cakebread and published by Cakebread & Walton. By Aaron T. Huss Learn more about Renaissance Deluxe here Purchase Renaissance Deluxe here Find other Renaissance products here Renaissance Deluxe is the extended version of the Renaissance SRD and is the latest addition to the d100 family...