Review: Silver Crescent Publishing – Claws of Pelazin (Realms of Twilight)


Realms of Twilight: Claws of Pelazin
Claws of Pelazin is an adventure module for the epic fantasy setting Realms of Twilight for the Pathfinder Roleplaying Game written by Daniel Marshall and published by Silver Crescent Publishing.
By Aaron T. Huss

Claws of Pelazin is an adventure module for the dark, epic fantasy setting Realms of Twilight and designed for characters of 1st – 3rd Level. While not necessarily an entry-level adventure, although it could be used that way if the adventuring party is big enough, it makes a great starting point for players who are new to the setting or even this style of setting. It features some of the dark themes within Realms of Twilight along with highlighting the dangers of living within its lands. Even though it’s only the second adventure module published for Realms of Twilight, Claws of Pelazin continues taking the setting in the right direction, giving GMs and players a true feel for what the world is about.

CONTENT

Claws of Pelazin is a two-piece publication encompassing the Claws of Pelazin adventure module plus the worship of Pelazin and the fully described village the module takes place in. Very little can be said about either without spoiling the adventure so I will be as vague as possible. The module is a combination of investigation, exploration, and combat with the right mix of every element. The village is fully described and detailed including a map with all the important locations noted. The best part about this village is that it isn’t too big and isn’t too small. Plus it contains just enough buildings to accommodate the PCs without treating them with kid gloves.

OVERALL

Claws of Pelazin carries a lot of value considering its published adventure material along with the source material. While GMs will get the most out of the product, there is information for players as well considering the worship of Pelazin and the location of the village and Trackless Jungle.

RATINGS

Publication Quality: 9 out of 10
Silver Crescent Publishing continues to produce quality products with a pleasing format and layout that are not only highly effective but very easy to read. The stat blocks look fantastic and the illustrations are beautiful. Add to this a map of the end scene makes for a wonderful publication. They stop there though, because within the source material section there is a map of the applicable village including descriptions for all the important locations.

Storyline: 8 out of 10
Claws of Pelazin has a good, solid storyline that develops well throughout the adventure module. This story is very direct, almost too direct, and distinctly leads the PCs from the beginning of the adventure to the end. There is little room for wandering and there may be too many ends that are properly tied. This is a big reason why it would make a good starting point for further campaigns.

Desire to Play: 10 out of 10
For those already playing Realms of Twilight or looking to start, Claws of Pelazin is a good starting place. Not simply because of the interesting storyline or assortment of investigation and combat, but also because it gives a deep look at the setting and its dark appeal. It’s as close to dark fantasy you can get using an epic fantasy setting. The details of the village are enough to use just the setting of the adventure for other adventures or campaigns.

Overall: 9 out of 10
Claws of Pelazin is definitely a recommended adventure module for Realms of Twilight. If you don’t like running published modules, then there’s enough source material and NPCs here to create a number of possibilities. It is a good, solid adventure in a wonderfully detailed village surrounded by land filled with adventuring potential.

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