Designer’s Diary: Gypsy Knights Games – Quick Worlds (Traveller)
Quick Worlds
Quick Worlds is a series of supplements for Traveller and published by Gypsy Knights Games.
By John Watts
Welcome to the twenty-fifth Designer’s Diary, a regular column where designers are given the opportunity to take readers on an in-depth ride through the design and development process of their system, setting, or product. If you’d like to share your product in the Designer’s...
Designer’s Diary: Crafty Games – Mistborn Adventure Game
Mistborn Adventure Game
Mistborn Adventure Game is a complete role-playing game system published by Crafty Games.
By Alex Flagg and Patrick Kapera
Welcome to the twenty-fourth Designer’s Diary, a regular column where designers are given the opportunity to take readers on an in-depth ride through the design and development process of their system, setting, or product. If you’d like to share your...
Designer’s Diary: Frog God Games – Splinters of Faith
Splinters of Faith
Splinters of Faith is a campaign series for Pathfinder and Swords & Wizardry published by Frog God Games.
By Gary Schotter and Jeff Harkness
Welcome to the twenty-third Designer’s Diary, a regular column where designers are given the opportunity to take readers on an in-depth ride through the design and development process of their system, setting, or product. If you’d...
Designer’s Diary: Outland Arts – The Mutant Epoch
The Mutant Epoch
The Mutant Epoch is a complete system published by Outland Arts.
By William McAusland
Welcome to the twenty-second Designer’s Diary, a regular column where designers are given the opportunity to take readers on an in-depth ride through the design and development process of their system, setting, or product. If you’d like to share your product in the Designer’s Diary column,...
Designer’s Diary: Epidemic Books – Oathbound
Oathbound
Oathbound is a setting for Pathfinder Roleplaying Game and published by Epidemic Books.
By Greg Dent
Welcome to the twenty-first Designer’s Diary, a regular column where designers are given the opportunity to take readers on an in-depth ride through the design and development process of their system, setting, or product. If you’d like to share your product in the Designer’s Diary...
Designer’s Diary: Third Eye Games – Part-Time Gods
Part-Time Gods
Part-Time Gods is a complete game powered by the Dynamic Gaming System-Lite and published by Third Eye Games.
By Eloy Lasanta
Welcome to the eighteenth Designer’s Diary, a regular column where designers are given the opportunity to take readers on an in-depth ride through the design and development process of their system, setting, or product. If you’d like to share your product...
Designer’s Diary: Silver Crescent Publishing – Realms of Twilight (Pathfinder)
Realms of Twilight
Realms of Twilight is a complete setting for Pathfinder Roleplaying Game and published by Silver Crescent Publishing.
By Daniel Marshall
Welcome to the seventeenth Designer’s Diary, a regular column where designers are given the opportunity to take readers on an in-depth ride through the design and development process of their system, setting, or product.
Designer’s Description
Relistan...
Designer’s Diary: Cakebread & Walton – Airship Pirates
Airship Pirates
Airship Pirates is a complete game powered by the Heresy Engine (compatible with Victoriana) and published by Cakebread & Walton.
By Peter Cakebread
Welcome to the fifteenth Designer’s Diary, a regular column where designers are given the opportunity to take readers on an in-depth ride through the design and development process of their system, setting, or product.
Designer’s...
Designer’s Diary: Pelgrane Press – Razed
Razed
Razed is a complete game powered by the GUMSHOE system and published by Pelgrane Press.
By Will Hindmarch
Welcome to the fourteenth Designer’s Diary, a regular column where designers are given the opportunity to take readers on an in-depth ride through the design and development process of their system, setting, or product.
Designer’s Description
Razed is a post-apocalyptic survival...
Designer’s Diary: Savage Mojo – Caladon Falls (Savage Worlds)
Suzerain: Caladon Falls
Caladon Falls is a complete plot-point setting for Savage Worlds within the Suzerain world and published by Savage Mojo.
By Vickey A. Beaver
Welcome to the thirteenth Designer’s Diary, a regular column where designers are given the opportunity to take readers on an in-depth ride through the design and development process of their system, setting, or product.
Designer’s...
Designer’s Diary: Sacrosanct Games – Altus Adventum
Altus Adventum
Altus Adventum is a complete role-playing game powered by a unique system and published by Sacrosanct Games.
By Roderic Waibel
Welcome to the twelfth Designer’s Diary, a regular column where designers are given the opportunity to take readers on an in-depth ride through the design and development process of their system, setting, or product.
Designer’s Description
Altus Adventum...
Designer’s Diary: Postmortem Studios – Agents of S.W.I.N.G.
Agents of S.W.I.N.G.
Agents of S.W.I.N.G. is a complete role-playing game powered by the FATE system and published by Postmortem Studios.
By James Desborough
Welcome to the eleventh Designer’s Diary, a regular column where designers are given the opportunity to take readers on an in-depth ride through the design and development process of their system, setting, or product.
How to Describe Agents...
Designer’s Diary: Fun Sized Games – Little Fears Nightmare Edition
Little Fears Nightmare Edition
Little Fears Nightmare Edition is a complete role-playing game powered by a unique system and published by Fun Sized Games.
By Jason L. Blair
Welcome to the tenth Designer’s Diary, a regular column where designers are given the opportunity to take readers on an in-depth ride through the design and development process of their system, setting, or product.
Designer’s...
Designer’s Diary: Third Eye Games – Wu Xing: The Ninja Crusade
Wu Xing: The Ninja Crusade
Wu Xing: The Ninja Crusade is a complete role-playing game powered by the Dynamic Gaming System and published by Third Eye Games.
By Eloy Lasanta
Welcome to the ninth Designer’s Diary, a regular column where designers are given the opportunity to take readers on an in-depth ride through the design and development process of their system, setting, or product.
Designer’s...
Designer’s Diary: Rite Pubishing – Book of Monster Templates (Pathfinder)
Book of Monster Templates
Book of Monster Templates is a supplement for the Pathfinder Roleplaying Game published by Rite Publishing.
By Steven D. Russell
Welcome to the eighth Designer’s Diary, a regular column where designers are given the opportunity to take readers on an in-depth ride through the design and development process of their system, setting, or product.
Designer’s Description
Book...
Designer’s Diary: Reality Blurs – Iron Dynasty (Savage Worlds)
Iron Dynasty: Way of the Ronin
Iron Dynasty: Way of the Ronin is a complete plot-point setting for Savage Worlds and published by Reality Blurs.
By Sean Preston
Welcome to the seventh Designer’s Diary, a regular column where designers are given the opportunity to take readers on an in-depth ride through the design and development process of their system, setting, or product.
Designer’s Description
Iron...
Designer’s Diary: Rogue Games – Flames of Freedom (Colonial Gothic)
Flames of Freedom
Flames of Freedom is a campaign series for Colonial Gothic published by Rogue Games.
By Graeme Davis
Welcome to the sixth Designer’s Diary, a regular column where designers are given the opportunity to take readers on an in-depth ride through the design and development process of their system, setting, or product.
Designer’s Description
Flames of Freedom is a campaign series...
Follow Us!