Designer’s Diary: Gypsy Knights Games – Quick Worlds (Traveller)

Quick Worlds Quick Worlds is a series of supplements for Traveller and published by Gypsy Knights Games. By John Watts Welcome to the twenty-fifth Designer’s Diary, a regular column where designers are given the opportunity to take readers on an in-depth ride through the design and development process of their system, setting, or product. If you’d like to share your product in the Designer’s...

Designer’s Diary: Crafty Games – Mistborn Adventure Game

Mistborn Adventure Game Mistborn Adventure Game is a complete role-playing game system published by Crafty Games. By Alex Flagg and Patrick Kapera Welcome to the twenty-fourth Designer’s Diary, a regular column where designers are given the opportunity to take readers on an in-depth ride through the design and development process of their system, setting, or product. If you’d like to share your...

Designer’s Diary: Frog God Games – Splinters of Faith

Splinters of Faith Splinters of Faith is a campaign series for Pathfinder and Swords & Wizardry published by Frog God Games. By Gary Schotter and Jeff Harkness Welcome to the twenty-third Designer’s Diary, a regular column where designers are given the opportunity to take readers on an in-depth ride through the design and development process of their system, setting, or product. If you’d...

Designer’s Diary: Outland Arts – The Mutant Epoch

The Mutant Epoch The Mutant Epoch is a complete system published by Outland Arts. By William McAusland Welcome to the twenty-second Designer’s Diary, a regular column where designers are given the opportunity to take readers on an in-depth ride through the design and development process of their system, setting, or product. If you’d like to share your product in the Designer’s Diary column,...

Designer’s Diary: Epidemic Books – Oathbound

Oathbound Oathbound is a setting for Pathfinder Roleplaying Game and published by Epidemic Books. By Greg Dent Welcome to the twenty-first Designer’s Diary, a regular column where designers are given the opportunity to take readers on an in-depth ride through the design and development process of their system, setting, or product. If you’d like to share your product in the Designer’s Diary...

Designer’s Diary: A’n’SR Entertainments – WyshMaykers

WyshMaykers WyshMaykers is a stand-alone game powered by -U- the Game of Stories system and published by A’n’SR Entertainments. By Aaron and Stephanie Richardson Welcome to the twentieth Designer’s Diary, a regular column where designers are given the opportunity to take readers on an in-depth ride through the design and development process of their system, setting, or product. If...

Designer’s Diary: Melior Via – Hope Preparatory School

Hope Preparatory School Hope Preparatory School is a setting for ICONS and Mutants & Masterminds and published by Melior Via. By John Dunn Welcome to the nineteenth Designer’s Diary, a regular column where designers are given the opportunity to take readers on an in-depth ride through the design and development process of their system, setting, or product. If you’d like to share your product...

Designer’s Diary: Third Eye Games – Part-Time Gods

Part-Time Gods Part-Time Gods is a complete game powered by the Dynamic Gaming System-Lite and published by Third Eye Games. By Eloy Lasanta Welcome to the eighteenth Designer’s Diary, a regular column where designers are given the opportunity to take readers on an in-depth ride through the design and development process of their system, setting, or product. If you’d like to share your product...

Designer’s Diary: Silver Crescent Publishing – Realms of Twilight (Pathfinder)

Realms of Twilight Realms of Twilight is a complete setting for Pathfinder Roleplaying Game and published by Silver Crescent Publishing. By Daniel Marshall Welcome to the seventeenth Designer’s Diary, a regular column where designers are given the opportunity to take readers on an in-depth ride through the design and development process of their system, setting, or product. Designer’s Description Relistan...

Designer’s Diary: Gun Metal Games – Interface Zero (Savage Worlds)

Interface Zero Interface Zero is a complete setting for Savage Worlds (with editions for True20 and d20 Modern) and published by Gun Metal Games. By David Jarvis Welcome to the sixteenth Designer’s Diary, a regular column where designers are given the opportunity to take readers on an in-depth ride through the design and development process of their system, setting, or product. Designer’s...

Designer’s Diary: Cakebread & Walton – Airship Pirates

Airship Pirates Airship Pirates is a complete game powered by the Heresy Engine (compatible with Victoriana) and published by Cakebread & Walton. By Peter Cakebread Welcome to the fifteenth Designer’s Diary, a regular column where designers are given the opportunity to take readers on an in-depth ride through the design and development process of their system, setting, or product. Designer’s...

Designer’s Diary: Pelgrane Press – Razed

Razed Razed is a complete game powered by the GUMSHOE system and published by Pelgrane Press. By Will Hindmarch Welcome to the fourteenth Designer’s Diary, a regular column where designers are given the opportunity to take readers on an in-depth ride through the design and development process of their system, setting, or product. Designer’s Description Razed is a post-apocalyptic survival...

Designer’s Diary: Savage Mojo – Caladon Falls (Savage Worlds)

Suzerain: Caladon Falls Caladon Falls is a complete plot-point setting for Savage Worlds within the Suzerain world and published by Savage Mojo. By Vickey A. Beaver Welcome to the thirteenth Designer’s Diary, a regular column where designers are given the opportunity to take readers on an in-depth ride through the design and development process of their system, setting, or product. Designer’s...

Designer’s Diary: Sacrosanct Games – Altus Adventum

Altus Adventum Altus Adventum is a complete role-playing game powered by a unique system and published by Sacrosanct Games. By Roderic Waibel Welcome to the twelfth Designer’s Diary, a regular column where designers are given the opportunity to take readers on an in-depth ride through the design and development process of their system, setting, or product. Designer’s Description Altus Adventum...

Designer’s Diary: Postmortem Studios – Agents of S.W.I.N.G.

Agents of S.W.I.N.G. Agents of S.W.I.N.G. is a complete role-playing game powered by the FATE system and published by Postmortem Studios. By James Desborough Welcome to the eleventh Designer’s Diary, a regular column where designers are given the opportunity to take readers on an in-depth ride through the design and development process of their system, setting, or product. How to Describe Agents...

Designer’s Diary: Fun Sized Games – Little Fears Nightmare Edition

Little Fears Nightmare Edition Little Fears Nightmare Edition is a complete role-playing game powered by a unique system and published by Fun Sized Games. By Jason L. Blair Welcome to the tenth Designer’s Diary, a regular column where designers are given the opportunity to take readers on an in-depth ride through the design and development process of their system, setting, or product. Designer’s...

Designer’s Diary: Third Eye Games – Wu Xing: The Ninja Crusade

Wu Xing: The Ninja Crusade Wu Xing: The Ninja Crusade is a complete role-playing game powered by the Dynamic Gaming System and published by Third Eye Games. By Eloy Lasanta Welcome to the ninth Designer’s Diary, a regular column where designers are given the opportunity to take readers on an in-depth ride through the design and development process of their system, setting, or product. Designer’s...

Designer’s Diary: Rite Pubishing – Book of Monster Templates (Pathfinder)

Book of Monster Templates Book of Monster Templates is a supplement for the Pathfinder Roleplaying Game published by Rite Publishing. By Steven D. Russell Welcome to the eighth Designer’s Diary, a regular column where designers are given the opportunity to take readers on an in-depth ride through the design and development process of their system, setting, or product. Designer’s Description Book...

Designer’s Diary: Reality Blurs – Iron Dynasty (Savage Worlds)

Iron Dynasty: Way of the Ronin Iron Dynasty: Way of the Ronin is a complete plot-point setting for Savage Worlds and published by Reality Blurs. By Sean Preston Welcome to the seventh Designer’s Diary, a regular column where designers are given the opportunity to take readers on an in-depth ride through the design and development process of their system, setting, or product. Designer’s Description Iron...

Designer’s Diary: Rogue Games – Flames of Freedom (Colonial Gothic)

Flames of Freedom Flames of Freedom is a campaign series for Colonial Gothic published by Rogue Games. By Graeme Davis Welcome to the sixth Designer’s Diary, a regular column where designers are given the opportunity to take readers on an in-depth ride through the design and development process of their system, setting, or product. Designer’s Description Flames of Freedom is a campaign series...