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Category: Under the Hood

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Under the Hood – Stay on Target

  • The Warden
  • May 18, 2014
  • 0

Stay on Target By The Warden PREVIOUSLY: In my quest to build a new system from scratch (and meticulously document it right here), I’ve devised […]

  • Headlines
  • Under the Hood

Under the Hood – Active vs. Passive Defence

  • The Warden
  • May 11, 2014
  • 0

Active vs. Passive Defence By The Warden PREVIOUSLY: One of the key signatures of this game is the use of a bonus action whenever you […]

  • Headlines
  • Under the Hood

Under the Hood – To Roll or Not to Roll

  • The Warden
  • April 28, 2014
  • 0

To Roll or Not to Roll By The Warden PREVIOUSLY: After establishing a signature mechanic for the Phoenix Project (yeah, I’m still playing around with […]

  • Headlines
  • Under the Hood

Under the Hood – Frequency & the Illusion of Control

  • The Warden
  • April 20, 2014
  • 0

Frequency & the Illusion of Control By The Warden PREVIOUSLY: With core mechanics in place, one of the signatures of this game (still known as […]

  • Headlines
  • Under the Hood

Under the Hood – Complicating Matters

  • The Warden
  • April 13, 2014
  • 0

Complicating Matters By The Warden PREVIOUSLY: Here we go! After a couple of weeks of speculation and theorizing, last week’s post saw the first rough […]

  • Headlines
  • Under the Hood

Under the Hood – Creating the Signature

  • The Warden
  • April 6, 2014
  • 3

Creating the Signature By The Warden PREVIOUSLY: In my quest to design a new game, currently entitled “Phoenix,” I have decided to make quick turn […]

  • Headlines
  • Under the Hood

Under the Hood – Time Warp

  • The Warden
  • March 30, 2014
  • 0

Time Warp By The Warden PREVIOUSLY: If you missed out on last week’s post, you’ll definitely want to check that out. Over the next few […]

  • Headlines
  • Under the Hood

Under the Hood – From the Ground Up

  • The Warden
  • March 23, 2014
  • 0

From the Ground Up By The Warden Back in late January, I reached critical mass. Without going into too much detail on this forum (those […]

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