A Matter of Depth By The Warden We’ve talked about it before and it bears repeating. One of the best features of roleplaying games is […]
Author: The Warden
Under the Hood – Monopolizing the RPG
Monopolizing the RPG By The Warden Last month, I bitched about treasure and expected some negative (or at least polite disagreements) feedback. Instead, it was […]
Under the Hood – NaGaDeMon: The Challenge with the Evil Name
NaGaDeMon: The Challenge with the Evil Name By The Warden There are two demanding challenges going on this month in Fantasy Land (AKA the Internet), […]
Under the Hood – Racial Limitations
Racial Limitations By The Warden I’d like to talk about dwarves for a moment. I love these bastards and one of the things I love […]
Under the Hood – Going it Alone
Going it Alone By The Warden I have a theory on why roleplaying games struggle to gain any true recognition in popular culture: it’s a […]
Under the Hood – Mo’ Treasure, Mo’ Problems
Mo’ Treasure, Mo’ Problems By The Warden I’m going to make a confession, one that will not make me very popular. I hate treasure. Magic […]
Under the Hood – Lock ‘n’ Load
Lock ‘n’ Load By The Warden Jonathan Tweet was talking about flat damage on the 13th Age website this week and offered up some positive arguments […]
Under the Hood – Theme Mechanics
Theme Mechanics By The Warden If you’re a frequent reader of this series, it is my duty to inform you about Indie+, an online RPG […]