Progressive Games: Planning, Part 2 By Cape Rust Last week we discussed the first part of the planning process for the progressive (prog) game which […]
Author: Cape Rust
Tales from the Gazebo – Progressive Games: Planning, Part 1
Progressive Games: Planning, Part 1 By Cape Rust Prior planning prevents piss poor performance in a progressive game! I keep mentioning game planning because it […]
Tales from the Gazebo – Progressive Games Introduction
Progressive Games Introduction By Cape Rust Progressive game, WTF is a progressive game? You might call them something different, but in my world (yes it […]
Review: Kobold Press – The Expanded Shaman (New Paths 2)
New Paths 2: The Expanded Shaman The Expanded Shaman is a supplement from the New Paths series of supplements for the Pathfinder Roleplaying Game written […]
Tales from the Gazebo – Storytelling with Spirit, Part 5
Storytelling with Spirit, Part 5 By Cape Rust Yes as you can see I was finally able to game and the character creation process was […]
Review: Kobold Press – Lust (Monsters of Sin)
Monsters of Sin #4: Lust Lust is a supplement from the Monsters of Sin series of supplements for the Pathfinder Roleplaying Game written by Ryan […]
Tales from the Gazebo – Storytelling with Spirit, Part 4
Storytelling with Spirit, Part 4 By Cape Rust Here we are; you’ve listened to me go on and on about my gaming woes and as […]
Review: Rite Publishing – Adventure Quarterly #2 (Pathfinder)
Adventure Quarterly #2 Adventure Quarterly #2 is an epic fantasy magazine for the Pathfinder Roleplaying System written by Jonathan McAnulty, T.H. Gulliver, and Steven D. […]