Featured Product: Clockwork & Chivalry – Game Balance (Part 4)

Clockwork & Chivalry Part 4: Game Balance By Aaron T. Huss Learn more about the Kingdom & Commonwealth campaign here Welcome to part 4 of the Featured Product series for Clockwork & Chivalry, published by Cakebread & Walton. Part 4, Game Balance, takes a look at actual game play and how the mechanics and setting are designed and balanced. GAME MECHANICS All tabletop role-playing...

Featured Product: Clockwork & Chivalry – Character Creation (Part 3)

Clockwork & Chivalry Part 3: Character Creation By Aaron T. Huss Learn more about Renaissance Deluxe here Welcome to part 3 of the Featured Product series for Clockwork & Chivalry, published by Cakebread & Walton. Part 3, Character Creation, takes a look at the ins and outs of creating actual characters and how they’re designed. You can learn a lot about a new system or setting...

Featured Product: Clockwork & Chivalry – A Look Inside (Part 2)

Clockwork & Chivalry Part 2: A Look Inside By Aaron T. Huss Learn more about Clockwork & Cthulhu here Welcome to part 2 of the Featured Product series for Clockwork & Chivalry, published by Cakebread & Walton. Part 2, A Look Inside, delves into the workings of the various books featured in this Featured Product series and how they’re constructed from an actual-use standpoint. PUBLICATION I’ve...