Clockwork & Chivalry Part 4: Game Balance By Aaron T. Huss Learn more about the Kingdom & Commonwealth campaign here Welcome to part 4 of […]
Author: Aaron T. Huss
Designer’s Diary: Post World Games – Toolcards: Fantasy
Toolcards: Fantasy Toolcards: Fantasy is a systemless accessory for fantasy role-playing games. By Jim Pinto Welcome to the forty-sixth Designer’s Diary, a column where designers […]
Featured Product: Clockwork & Chivalry – Character Creation (Part 3)
Clockwork & Chivalry Part 3: Character Creation By Aaron T. Huss Learn more about Renaissance Deluxe here Welcome to part 3 of the Featured Product […]
A Word in Edgewise… with Fred Goff of Higher Dimension Games
with Fred Goff of Higher Dimension Games By Aaron T. Huss The following interview was conducted between Roleplayers Chronicle Editor-in-Chief Aaron T. Huss and Higher […]
Featured Product: Clockwork & Chivalry – A Look Inside (Part 2)
Clockwork & Chivalry Part 2: A Look Inside By Aaron T. Huss Learn more about Clockwork & Cthulhu here Welcome to part 2 of the […]
Designer’s Diary: Postmortem Studios – Camelot Cosmos (FATE)
Camelot Cosmos Camelot Cosmos is a complete role-playing setting (powered by FATE) published by Postmortem Studios. By Daniel Jupp Learn more about Camelot Cosmos here […]
Featured Product: Clockwork & Chivalry – First Impressions (Part 1)
Clockwork & Chivalry Part 1: First Impressions By Aaron T. Huss Learn more about Clockwork & Chivalry here Welcome to part 1 of the Featured […]
A Word in Edgewise… with Jennifer Brozek
with Jennifer Brozek By Aaron T. Huss The following interview was conducted between Roleplayers Chronicle Editor-in-Chief Aaron T. Huss, denoted by the prefix RPC, and […]