Review: Cakebread & Walton – Pirates & Dragons (Renaissance)

Pirates & Dragons
Pirates & Dragons is a complete pirate epic fantasy role-playing game, written by Ken Walton and Peter Cakebread and published by Cakebread & Walton.
By Aaron T. Huss
Learn more about Pirates & Dragons here
Purchase Pirates & Dragons here
Find other Renaissance posts here
Pirates & Dragons is the latest incarnation of the Renaissance system from Cakebread...
Review: Cakebread & Walton – Dark Streets (Renaissance)

Dark Streets
Dark Streets is a historical investigative horror RPG, powered by Renaissance, set in the Georgian era, written by Peter Cakebread and Ken Walton and published by Cakebread & Walton.
By Aaron T. Huss
Learn more about Dark Streets here
Purchase Dark Streets here
Find other Dark Streets posts here
Dark Streets is a setting guide for the Renaissance system, set in Georgian London with...
[Triple Ace Games] Musketeer Adventure is Back!
We want to celebrate the latest incarnation of the classic musketeer stories by Alexandre Dumas which is debuting on British TV this Sunday. The Musketeers is a fresh new take on the genre we all love.
Made by the BBC (more info can be found here) everyone here at TAG will definitely be tuning in on Sunday night! We hope you get a chance to view this but if you are not able to we are offering an alternative...
The Making of Pirates & Dragons, The RPG
The making of Pirates & Dragons, the RPG
By Ken Walton & Peter Cakebread
Back the Kickstarter here.
In The Beginning
We’ve always liked pirates. And dragons. When the idea popped into our heads to make a role-playing game called Pirates & Dragons, we were amazed no-one had beaten us to it. After all, since both are very fond of gold, the conflict inherent in the situation is obvious,...
Featured Product: Clockwork & Chivalry – Final Verdict (Part 5)
Clockwork & Chivalry Part 5: Final Verdict
By Aaron T. Huss
Welcome to the finale part 5 of the Featured Product series for Clockwork & Chivalry, published by Cakebread & Walton. Part 5, Final Verdict, is a wrap-up of the series and final thoughts on the system, setting, and publication.
There are many different aspects of any tabletop role-playing game that one could love, hate, or something...
Featured Product: Clockwork & Chivalry – Game Balance (Part 4)
Clockwork & Chivalry Part 4: Game Balance
By Aaron T. Huss
Learn more about the Kingdom & Commonwealth campaign here
Welcome to part 4 of the Featured Product series for Clockwork & Chivalry, published by Cakebread & Walton. Part 4, Game Balance, takes a look at actual game play and how the mechanics and setting are designed and balanced.
GAME MECHANICS
All tabletop role-playing...
Featured Product: Clockwork & Chivalry – Character Creation (Part 3)
Clockwork & Chivalry Part 3: Character Creation
By Aaron T. Huss
Learn more about Renaissance Deluxe here
Welcome to part 3 of the Featured Product series for Clockwork & Chivalry, published by Cakebread & Walton. Part 3, Character Creation, takes a look at the ins and outs of creating actual characters and how they’re designed.
You can learn a lot about a new system or setting...
Featured Product: Clockwork & Chivalry – A Look Inside (Part 2)
Clockwork & Chivalry Part 2: A Look Inside
By Aaron T. Huss
Learn more about Clockwork & Cthulhu here
Welcome to part 2 of the Featured Product series for Clockwork & Chivalry, published by Cakebread & Walton. Part 2, A Look Inside, delves into the workings of the various books featured in this Featured Product series and how they’re constructed from an actual-use standpoint.
PUBLICATION
I’ve...
Featured Product: Clockwork & Chivalry – First Impressions (Part 1)
Clockwork & Chivalry Part 1: First Impressions
By Aaron T. Huss
Learn more about Clockwork & Chivalry here
Welcome to part 1 of the Featured Product series for Clockwork & Chivalry, published by Cakebread & Walton. Part 1, First Impressions, takes a look at the product series as a whole in both RuneQuest II and Renaissance incarnations.
SYSTEM & SETTING
Clockwork & Chivalry...
Revised Review: Cakebread & Walton – Clockwork & Chivalry
Clockwork & Chivalry (2nd Edition)
Clockwork & Chivalry is an historical fantasy clockwork game (set during the English Civil War and powered by the Renaissance system) written by Ken Walton and Peter Cakebread and published by Cakebread & Walton.
By Aaron T. Huss
Learn more about Clockwork & Chivalry here
Purchase Clockwork & Chivalry here
Find other Clockwork & Chivalry...
Review: Cakebread & Walton – Renaissance Deluxe
Renaissance Deluxe
Renaissance Deluxe is a black powder fantasy rules system written by Ken Walton and Peter Cakebread and published by Cakebread & Walton.
By Aaron T. Huss
Learn more about Renaissance Deluxe here
Purchase Renaissance Deluxe here
Find other Renaissance products here
Renaissance Deluxe is the extended version of the Renaissance SRD and is the latest addition to the d100 family...
Designer’s Diary: Triple Ace Games – All for One: Régime Diabolique

All for One: Régime Diabolique
All for One: Régime Diabolique is a complete role-playing game powered by the Ubiquity system and published by Triple Ace Games.
By Paul ‘Wiggy’ Wade-Williams
Welcome to the third Designer’s Diary, a regular column where designers are given the opportunity to take readers on an in-depth ride through the design and development process of their system, setting,...
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