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You Are Here: Home » Apocalypse Prevention Inc » Apocalypse Prevention Inc Demon Codex: Lochs


Name: Lochs
Game Type: Role-playing Game
Publisher: Third Eye Games
Author: Eloy Lasanta, John D. Kennedy, Peter Heaton, Brennan Bishop
System: Dynamic Gaming System
Setting: Apocalypse Prevention, Inc.
Series: Demon Codex
Theme: Modern Fantasy Horror
Type: Sourcebook
Release Date: April 2009
Edition: 1st Edition
Description:

Swim with Fallen Overlords

We were shoved from our thrones and poisoned with horrible magic called the Contagion. We left Domainya in search of a cure and found help on Earth, but the Loch Spandrels have been taken over by beings far worse than us. Should we ignore the cries for help? And if we do… how long can we stand it?

In a Fight to Reclaim their Power

Demon Codex: Lochs is the first racial sourcebook for Apocalypse Prevention, Inc. It is a complete guide for players and GMs to the Lochs and other newly introduced aquatic races. Details on the Loch culture, their struggle with lost power and fall from grace, their research into the Half-Loch phenomenon, and their calling to return await within.

Demon Codex: Lochs Includes

  • Information on all the aspects of Loch existence on Earth and in Domainya
  • New Passions, Gifts and Drawbacks, and Aquatic Magic
  • Playable Aquatic Races, including the power hungry Voltics and the Scryers, creators of the Contagion
  • Two Adventures Included!

Publishers Website: http://www.thirdeyegames.net/
Purchase:

Amazon: Demon Codex: Lochs (Apocalypse Prevention, Inc., 3EG003)

PDF Download DriveThruRPG: API Demon Codex: Lochs

Released Products/Expansions:

Apocalypse Prevention, Inc. Core Rulebook

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Rating: 9.0/10 (1 vote cast)
Apocalypse Prevention Inc Demon Codex: Lochs, 9.0 out of 10 based on 1 rating

1 Comment

  1. Aaron says:

    The following review was originally posted at Roleplayers Chronicle and can be read in its entirety at http://roleplayerschronicle.com/?p=24619.

    Lochs is the first “demon” sourcebook for Apocalypse Prevention, Inc not only detailing the demon race known as Lochs but also detailing the world they come from and the additional races that hail from that same world. This is more than just a player’s guide to Lochs, it is a complete addition to the game system and setting, further fleshing out the details of where the demon race came from and who their allies and enemies are on their home planet.

    OVERALL

    In terms of expanding game play, Lochs is meant to further your knowledge of Apocalypse Prevention, Inc to cover the Lochs demon race and the planet from which they originally came. With a look at the other fish-like demons and a descriptions of the home planet, you are no longer confined to Earth and are given a number of new options during character creation (or new adversaries for the GM).

    RATINGS

    Publication Quality: 8 out of 10
    Lochs is a great-looking book following the same formatting and design as the rest of Apocalypse Prenvention, Inc, including some excellent illustrations. I didn’t like they layout as much as the introduction to the Loch’s home planet was very confusing as each race being described and each location being noted was not detailed until later in the book. This made reading through the introduction (The Endless Ocean) that much more difficult as I didn’t know what the authors were describing as I didn’t have a reference until many pages later. Other than that, the writing is solid and the book is extremely functional, but I do suggest reading the introduction again after reading through the rest of the book as it will make a lot more sense.

    Mechanics: 10 out of 10
    Third Eye Games does an excellent job of adding additional mechanics and content to what’s already available using the world which the Lochs came from. Not only do you get new character races, you also get new passions, gives, equipment, cybernetics, and more geared around the fish-like humanoids.

    Value Add: 10 out of 10
    Lochs is a valuable addition for both players and game masters. Players get to learn more about the background of the Lochs, should they choose to play one, and they gain access to additional in-game options for playing Loch characters and the other fish-like demons. Game masters gain a wealth of content in terms of understanding where these demons came from, the ability to run adventures and campaigns on their home planet, pre-made adventures, and new options for NPCs and adversaries. There’s definitely no shortage of valuable content inside this book.

    Overall: 9 out of 10
    Lochs is a good addition to Apocalypse Prevention, Inc and offers a great template for future Demon Codex books or character-focused sourcebooks in general. If you’re looking to play a Loch or are interested in one of the other fish-like demon races, then this is a definite must have book.

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