From the moment Decision at Thunder Rift published in 1986 for BattleTech and Into The Shadows published in 1990 for Shadowrun, novels became an integral part of each universe. Unfolding a living arrow of time where the universe changed and progressed, while also presenting different sides of each story: all the shades of grey.
Over one hundred and thirty novels published across two decades for these two phenomenal settings, with well over two million copies of BattleTech novels alone having been sold worldwide in over ten different languages: BattleTech is one of the largest, longest-running science fiction universes. In some countries, they have outsold prominent licensed literary properties such as Star Trek and Star Wars.
Now, after many years of work by Topps Company, Inc., Loren Coleman and the dozens and dozens of authors who contributed their skills to the skein of amazing stories woven through BattleTech and Shadowrun, we’re ecstatic to announce the return of these Legends as we begin rolling them out in epub, available across a wide spectrum of digital venues:
- Never Deal With a Dragon: Secrets of Power #1 (Robert Charrette): $0.99
- Choose Your Enemy Carefully: Secrets of Power #2 (Robert Charrette): $2.99
- Find your Own Truth: Secrets of Power #3 (Robert Charrette): $4.99
Order from: BattleCorps, DriveThruFiction, Amazon, Barnes & Noble or Kobo (some sites may take some time to propagate appropriately). [We’ve a Legends (E-Pub Fiction) page where all of these will be posted for ease of review.]
Also, don’t forget that Shadowrun has over a half-dozen, brand new print novels, with more action on the way!
- Wolves on the Border (Robert Charrette): $0.99
- Wolf Pack (Robert Charrette): $2.99
- Highlander Gambit (Blaine Lee Pardoe): $4.99
- Main Event (Jim Long): $4.99
- Double Blind (Loren Coleman): $4.99
- Binding Force (Loren Coleman): $4.99
Order from: BattleCorps, DriveThruFiction, Amazon, Barnes & Noble, or Kobo (some sites may take some time to propagate appropriately). [We’ve a Legends (E-Pub Fiction) page where all of these will be posted for ease of review.]
To celebrate the return of these Legends several epubs for each line have newly commissioned covers; the remaining book covers will be a combination of new and pulled from the archives.
Additionally, this is obviously just the tip of the iceberg. On a regular schedule we’ll be rolling out the entire Shadowrun and BattleTech Legends!
The first two epubs for each universe include a fantastic introductory price. It’s never been a better time to return to these brilliant novels, or dive in for the first time. Spread the word!
BATTLETECH: EMBERS OF WAR PRINT PRE-ORDER/EPUB AVAILABLE
Last year we announced the return of BattleTech print fiction in Embers of War and it was available in a limited printing for Gen Con 2015. The release of this book was pushed back for a variety of reasons, including creating a new co-branding for the cover design, as well as coordinating with the return of the Legends.
The time is now to grab your epub copy, as well as preorder your print copy of Embers of War, the first new, novel-length print BattleTech fiction in seven years!
For Ezra Payne and the Stealthy Tiger mercenaries, professionalism is everything. Hired to assist in the bitter, bloody fighting on the planet Hall, they quickly earn a decisive victory for their employer. They settle afterward in for a needed period of rebuilding, and a few months’ peace before moving on to the next contract.
But their respite does not last. More mercenaries, hired by the Allied Mercenary Command itself, land on Hall. They believe the Tigers’ employer to be league with the Word of Blake, a shadowy interstellar organization that worships technology, and which has been building its own empire among the worlds around Terra.
The Tigers want nothing of this battle, but war rages across the Inner Sphere. The hard-fought cease-fire cannot last, even on Hall, and when every faction is embittered and fueled by fervor, peace has no chance at all.
As a new conflict erupts, will the Stealthy Tigers’ BattleMechs be enough to save them? Or will the looming threat of renewed war engulf them in its fiery embrace?