Avalon Games January 2016

We’re Bustin’ Out all Over for the Start of 2016!

We have a lot of new stuff this month and new products lines with Avalon Spell Books, and the re-birth of Heroes Weekly. Enjoy the show!

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Avalon Models, “A” Frame Heroes Set 2
AVG4700-A-30
$1.50

A collection of 10 “A” Frame Paper Models.  This set offers 10 Heroes in full color.  Save your money: don’t go out and buy those expensive plastic or metal figures when you can get great models for a small price.  Print up as many as you need and have fun.

Look for other great models in this series.

Avalon Models, Tri-Frame Heroes Set 2
AVG4700-T-30
$1.50

A collection of 10 Tri-Frame Paper Models.  This set offers 10 Heroes in full color.  Save your money: don’t go out and buy those expensive plastic or metal figures when you can get great models for a small price.  Print up as many as you need and have fun.

Look for other great models in this series.

Avalon Models, Figure Flat Heroes Set 2
AVG4700-F-30
$1.50

A collection of 10 Figure Flat Paper Models.  This set offers 10 Heroes in full color.  Save your money: don’t go out and buy those expensive plastic or metal figures when you can get great models for a small price.  Print up as many as you need and have fun.

Look for other great models in this series.

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Avalon’s Mystic Treasures, Five Daggers
AVG 5200-25
7 Pages
$4.99
Writer: A.J. Kenning

Need some great magic items for your Pathfinder game? Avalon Games is here to help!  Each issue of the Avalon’s Mystic Treasures series will focus on five new magical items for any Pathfinder games.  Each item comes with a full description, powers, and cost, as well as history and adventure hooks.  All you need to do is drop them into your game and watch your players squeal with delight.

Each issue will showcase news items and new treasures, so get each and every issue and add to your magical collection.

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Arcana Journal #80
AVG2300-15-80
21 Pages
$2.99

The true wonders of Arcana are explored in the monthly journals. Each issue focuses on a hex or faction within the game world, offering rumors, hidden lore, and detailed descriptions of all the important sites and people. Full-color maps (also offered in print-easy black and white) are provided, plus all sites of worthwhile note, such as towns and major adventure sites. Floor plans of castles and other location are also offered.

In addition to this detailed write-up, each issue will also focus on other aspects of the game world, its history, important people, the Magi and gaming classes. When you add it all up, these journals take the mundane and make it magical. It is through the journals that the Arcana game world will grow, expand, and become a living place of adventure.

This issue of the Journal will cover the following aspects of the game world.

  • House Mernonjo
  • Township of Hobbith

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Avalon Clip Art, Color Zombies 2
AVG 1685
8 Pages
$4.50

Over the years, Avalon Games has collected a ton of artwork for use in various games. Well, we got to thinking, why couldn’t you use this great art in your products? So, here it is, Avalon Clip Art! Each set within this series offers you a ton of great art and for a great price. Each product focuses on a set genre or character type and provides you with great filler art and character art for your gaming products.

Look for new sets to come out all the time, as we have thousands of pictures to offer, so have fun…

Usage Requirements/Limitations:

You may reduce, re-color, or crop any image included here. You may not resell these images in clip art packets or art collections.

If you use any of these images, in your product, you must include the statement:

“Some artwork copyrighted by Avalon Games, used with permission.”

By purchasing this product you agree to these terms.

All work has been scanned at 300 DPI.

Why re-invent the wheel when Avalon Games has already done all the hard work?

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Avalon Covers 12
AVG4600-CV-12
$19.99

Need a great bit of art for a cover, but don’t want to pay hundreds of dollars for it? We have collected over the many years a ton of great art for use as covers.  We are happy to now offer these images for your use, and at a great price.

Usage Requirements/Limitations:

You may reduce, re-color, or crop any image or included here.  You may not resell these images or in clip art packets or art collections.

If you use this image, in your product, you must include the statement:

“Some artwork copyrighted by Avalon Games

Art by Wayne Peters”

By purchasing this product you agree to these terms.

Why re-invent the wheel when Avalon Games has already done all the hard work?

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Nova Blast: Pirate Star Fighter, Avalon Mini-Game #174
AVG1500-174
9 Pages
$2.99

A great expansion for the Nova Blast: Star Fighter game, now you can field a whole bunch of Pirate fighters.  Add this to the core game and you get some really cool star fighter paper models, as well as new cards and excitement.

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Infinite Futures, Weapons 4
AVG 3100-2.0-WP-4
12 Pages
$4.99
A.J. Kenning

What sci-fi universe is complete without a sourcebook of cool toys to play with? Thus begins a new, fully detailed series of Gear Books for the Fringe setting. Inside this book, you will find all kinds of awesome weapons to use in your games. Go buy all the stuff, strap them on, and conquer the universe. 

Compatible with Infinite Futures 2.0 and other science fiction realms.

http://www.rpgnow.com/product/145367/Infinite-Future-20

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Infinite Futures, Infinite Threats 4
AVG 3100-2.0-TR-4
12 Pages
$4.99
A.J. Kenning

Need a few alien critters to kill off in your Infinite Futures Games?  Are your players bored with blasting droids and robots?  Avalon is offering you new threats for your team to encounter, where each menace is a fully detailed creature, usable as part of the Fringe setting or in any game you are running.

Explore the danger of space with new threat expansions released for the Infinite Futures system.

Compatible with Infinite Futures 2.0 and other science fiction realms.

http://www.rpgnow.com/product/145367/Infinite-Future-20

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Lightspeed for Infinite Futures 2.0
AVG 3100-2.0-LSP-1
95 Pages
#14.99
By Christian Conkle & AJ Kenning

By the 31st Century, the entirety of the Milky Way Galaxy has been mapped and explored by mankind, using starships powered by the incredible warp space drive. This time of galactic exploration, conquest, and colonization is known as the Infinite Age. The Milky Way Galaxy is roughly 100,000 light years in diameter and contains approximately 200 billion star systems. The majority of these systems lie in the dense Core region. The Galaxy is divided into four equal quadrants: The Orion Quadrant, the Sagittarius Quadrant, the Centaurus Quadrant, and the Perseus Quadrant.

The Orion Quadrant is the home of the Sol System and Earth. The star systems around Earth were the first colonized by humanity and are now heavily populated Core Worlds. These colonies are still owned by the traditional governments of Earth, such as the U.S., China, European Union, Japan, and others. Collectively, these worlds and their governments are called the Old Earth Empires. They are constantly embroiled in petty wars and strife, but still maintain uneasy relations with both the Interstellar Federation and the Pan-Solar Empire.

The Perseus Quadrant is home to the Interstellar Federation. The Federation is a strong union of former colonies that have gained their independence from Earth. The government is a Republican Monarchy with a President elected for life. For the most part, the Federation is benevolent and fair in their government and laws. Citizens of the Federation enjoy a high standard of living.

The tyrannical Pan-Solar Empire governs most of the Sagittarius Quadrant. The Empire, like the Federation, is also comprised of old colony worlds. Unlike the Federation, they did not gain their independence. Instead, the mad ruler, Emperor Gregor Veroveren, conquered them and has ruled his quadrant with an iron fist for more than 300 Solar Years. The Worlds of the Empire have all been raped of their natural resources to fuel the huge military/industrial complex of the Imperial Armed Forces. Citizens of the Empire live in squalid misery with no human rights. They view the Federation with jealous eyes. It is the Empire’s ultimate goal to conquer the Federation and take its wealth.

The Centaurus Quadrant is home to many new Federation colonies and countless small independent governments. It is on the edge of explored space and more new planets are being discovered there. For this reason, it is also called the Frontier. The Centaurus Quadrant is home to pirates and bandits and is considered a wild area of space. Many independent freighters try their luck against both the Empire raids and bandit piracy to deliver goods back and forth between the colonies and the Federation and the Old Earth Empires.

In all, the Galaxy supports an estimated 4.9 trillion human inhabitants on over 150,000 worlds, and is expanding. Core worlds are heavily industrialized worlds with populations each exceeding ten billion. These were some of the first worlds colonized during man’s expansion into space. There are less than 1000 Core Worlds in the Galaxy. Core Worlds are usually not self-sufficient and rely on supplies and resources from the outer Colony Worlds. Colony Worlds are relatively recently discovered worlds that are self-sufficient in terms of population, but have difficulty producing high-end goods. Some Colony Worlds have been settled for over 400 years and are on the verge of becoming galactic powers in their own right. Recently colonized worlds on the Galactic Frontier are heavily dependent on other worlds for technology and supplies. Their populations usually number less than one million, often merely in the thousands.

Federation Rangers are tasked to enforce Federation law in the Galactic Frontier and on Federation Colonies and Associate Worlds. They have no jurisdiction on Federation member worlds. There, Federation AstroPol maintains bases for permanent law enforcement.

Lightspeed IF is a role-playing game set in the Galaxy of the 31st Century, a period known in the Infinite Futures game system as the Infinite Age. This is a time of exploration and adventure. The conflicts of the Core Wars are over and the Galaxy is at peace, though old animosities simmer just below the surface and new rivalries threaten to flare into conflict. The galaxy of the Infinite Age is vast, and its possibilities are limitless.

Lightspeed IF is a campaign sourcebook for use with the Infinite Futures 2.0 core rulebook and the Pathfinder role-playing game. It can be used with other science fiction realms as well.

http://www.rpgnow.com/product/145367/Infinite-Future-20

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Heroes Weekly, Vol 5, Issue #1, Improper Channels
AVG4100-HW-97
5 Pages plus
$3.99
Writer: Jennifer Povey

Each week Avalon Games offers a new issue of Heroes Weekly.

Packed full of great superhero fun, each issue offers a short adventure, an NPC, or some game mechanics for the Heroes Wear Masks system. While compatible with the HWM system, you can always use the information presented in each issue for other superhero games—just monkey around with the stats and mechanics to fit the system you are using.

This week: A great new adventure for Heroes Wear Masks!

Don’t miss an issue, they are super!

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Heroes Weekly, Vol 5, Issue #2, Wicked Jenny
AVG4100-HW-98
5 Pages plus
$3.99
Writer: A. J. Kenning

Each week Avalon Games offers a new issue of Heroes Weekly.

Packed full of great superhero fun, each issue offers a short adventure, an NPC, or some game mechanics for the Heroes Wear Masks system. While compatible with the HWM system, you can always use the information presented in each issue for other superhero games—just monkey around with the stats and mechanics to fit the system you are using.

This week: A powerful witch from the past threatens the heroes with magic and curses.

Don’t miss an issue, they are super!

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Heroes Weekly, Vol 5, Issue #3, Witchcraft
AVG4100-HW-99
5 Pages plus
$3.99
Writer: A. J. Kenning

Each week Avalon Games offers a new issue of Heroes Weekly.

Packed full of great superhero fun, each issue offers a short adventure, an NPC, or some game mechanics for the Heroes Wear Masks system. While compatible with the HWM system, you can always use the information presented in each issue for other superhero games—just monkey around with the stats and mechanics to fit the system you are using.

This week: A class of NPC villains with magical powers

Don’t miss an issue, they are super!

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Heroes Weekly, Vol 5, Issue #4, The Inquisition
AVG4100-HW-100
5 Pages plus
$3.99
Writer: A. J. Kenning

Each week Avalon Games offers a new issue of Heroes Weekly.

Packed full of great superhero fun, each issue offers a short adventure, an NPC, or some game mechanics for the Heroes Wear Masks system. While compatible with the HWM system, you can always use the information presented in each issue for other superhero games—just monkey around with the stats and mechanics to fit the system you are using.

This week: A group that hunts witches and magic users, but are they friends or foes?

Don’t miss an issue, they are super!

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Avalon Spell Books, Vol 1, Issue #1
AVG5300-SP-1
$3.99
5 Pages
By Maria Yurievna

Avalon takes a common spell and provides you with a number of alterations and additions to add excitement and useful options for your next adventure.  Each issue of Avalon Spell Books will focus on a new spell, discussing different versions of the spell, providing different components that can be used to alter the way the spell works, and even adding feats and new magical items linked to the spell in question.

This month we have the Arcane Mark.

Across many lands and magic traditions, spellcasters keep using the arcane mark spell, one of the most basic cantrips.  A few of them, however, wonder whether such a personal device, magically linked to its owner and remarkably unique, should have more powers and more applications than just shining on one’s front door. After all, the instant summons spell provides a good example of such cantrip use. Researchers have discovered new ways to use these personal marks, both by manipulating the basic cantrip energies and designing more powerful spells.

Look for other great Pathfinder-based gaming goodies from Avalon Games.

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Cyber Age for Infinite Futures 2.0
AVG 3100-2.0-CYB-1
47 Pages
$9.99
By A.J. Kenning

Cyber arms, street mercenaries, and internet cowboys—the mean streets of the Cyber Age are tough for those not equipped with the newest tech to survive, let alone make a good living.

The Cyber Age is a campaign sourcebook for use with the Infinite Futures 2.0 and Pathfinder.

The Cyber Age details one of the 15 Technological Ages of the Universe (see the Infinite Futures 2.0 core rulebook for more on Tech Levels). Specifically, the Cyber Age is about (you guessed it) Tech Level V and cybernetics.  Inside you will find all sorts of cool goodies for running a cyberpunk game using IF 2.0 including new classes, new cyber gear, and ways to include magic into the setting.

http://www.rpgnow.com/product/145367/Infinite-Future-20

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Avalon Newsletter, Vol 1, Issue #4, December 2015
AVG12-15
6 Pages
$0.00

Welcome to Avalon Game’s Newsletter.  This month we have some Sci-Fi-based goodies for you with the release of new Infinite Future fun, as well as new adventures in comic-book land with Comic Book Adventures. Included are new art sets for you to enjoy.

Join the best fans in the world and play a game by Avalon.

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Take a walk on the wild side,

Jen Sadler
Promotional Manager for Avalon Games

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