Here’s a look at today’s new, third party, and accessory releases.
Mutants & Masterminds
Xion Studios [visit their Facebook page here] has released their latest Acts of Villainy Solo superhero supplement for Mutants & Masterminds featuring Bighorn. “Large and in charge, Bighorn is a low level thug trapped in a big villain suit. Now part of the big leagues, he’ll do almost anything to stay there, especially if it means beating some heroes into submission! Bighorn, only in Acts of Villainy: Solo #49 and only only 99¢!” Written by DT Butchino, it’s available for purchase from DriveThruRPG: Bighorn – AoV Solo (M&M3e).
Green Ronin Publishing [visit their website here] has released their latest Gadget Guide supplement for Mutants & Masterminds with a look at Powers. “Although many of the gadgets used by comic book characters can be considered “powers” in their own right, some gadgets are specifically focused on interacting with super-powers in different ways: enhancing them, weakening them (or blocking them altogether), or granting them to those who might not otherwise have them. Gadget Guide: Powers looks at these types of gadgets and how they can affect the powers of characters in your own M&M adventures.” Written by Steve Kenson, it’s available for purchase from the Green Ronin Publishing webstore: Mutants & Masterminds Gadget Guide: Powers (PDF).
Old School Renaissance
Skirmisher Publishing [visit their website here] has released their latest post-apocalyptic sci-fi fantasy Wisdom from the Wastelands supplement for Mutant Future with a look at Shapeshifters. “Shape changing is a fascination crossing time, culture, and genre: Greek gods and mythic Indian monsters, vampires, were-creatures, spirit and shadow beings all captivate and intrigue with their metamorphoses. Shapeshifting in Mutant Future is no different; one of the most interesting and useful powers, it provides a player character with new abilities and opportunities a single body cannot. And if a Mutant Lord, it gives you two monsters for the price of one!” Written by Derek Holland and Chris Van Deelen, it’s available for purchase from DriveThruRPG: Wisdom from the Wastelands Issue #32: Shapeshifters.
Awful Good Games [visit their website here] has released a new adventure for Dungeon World – If These Stones Could Scream. “Until recently Khajra has served as a safe haven to rest and resupply for those seeking to cross the Desert of Angry Winds: somehow, underneath the shadows of an eclipse, every single citizen was turned to stone.” Written by David Guyll and Joshua Sorensen, it’s available for purchase from DriveThruRPG: If These Stones Could Scream.
Hyacinth Games [visit their website here] has released an adventure and short story for their post-apocalyptic Wreck-Age – Blackwood Beginnings and Roll Them Bones. “The world of Wreck Age depicts humanity’s desperate struggle after betrayal and disaster have decimated Earth as we know it. Your introduction to Wreck Age begins in the 26th century, during the re-setting of the calendars, or Year Zero, the first year in the re-emergence of civilization we call The Resurgence. Welcome to Blackwood, the Staker community that you sprouted forth from. You have witnessed its growth and seen the effects of over-population, and your Elders are about to ask you and your friends to go on a mission to help expand the settlement.” Written by Neil Settle and Anton Zaleski respectively, they’re available for download from DriveThruRPG:
Griffon Publishing Studio [visit their website here] has released a Themed Dungeon Generator, usable for all fantasy systems. “Schweig’s Themed Dungeon Generation System provides a form outline for customizing a random delve built around a general theme — such as a goblin lair, sorcerer’s basement, ancient ruin, minotaur’s labyrinth, frog-god temple — easily incorporated into most fantasy roleplaying games and even other genres.” Written by Peter Schweighofer, it’s available for purchase from DriveThruRPG: Schweig’s Themed Dungeon Generator.
DramaScape has launched a new series of modern battlemap tiles called CityScape [view our entry in the Roleplayers Chronicle Reference database here]. “CityScape consists of modular 6 x 6 tiles that can be used to build a small city. CityScape uses connective tiles such as roadways, bridges, and railways to build the transportation network of the cities. These lead to destination tiles such as a bar, barbershop, basketball half court, bathroom, café, fountain, gas station, grocery, hot dog stand, Laundromat, motorcycle shop, office, park, squatter’s home, subway entrance, and town art statue. Some tiles are obstacle tiles such as barricades, potholes, and narrow alleyways created by dumpsters that can cause problems in a chase. Construct a transportation system and a town for today’s game. Then put away the tiles and you can make a brand new city for the next game!” Designed by Simon Powell, Steven Black, and Vidar Edland, it’s available for purchase from DriveThruRPG: CityScape Vol1.