Lovecraftian Numenera, Emerald City, and More!

Here’s a look at today’s new, third party, and accessory releases.


MCG-NN-In-Strange-AeonsMonte Cook Games [visit their website here] has released a new Numenera sourcebook that combines Lovecraftian horror with the Numenera setting – In Strange Aeons. “It should be no surprise that this fits Numenera particularly well. Humans of the Ninth World are steeped in aeons, living in the shadows and remnants of civilzations whose accomplishments defy their comprehension daily. Surely this greatness of past carries to them a taste of this cosmic horror—as, perhaps, do the worlds, dimensions, and entities touched by those ancients.” Written by Monte Cook, it’s available for purchase from DriveThruRPG: In Strange Aeons: Lovecraftian Numenera.

Savage Worlds

Battlefield Press [visit their website here] has released a new collection of Adventures & Archetypes for their Kaiser’s Gate World War I fantasy setting for Savage Worlds. “This series of adventures and archetypes have been designed specifically with the Kaiser’s Gate campaign setting in mind. They are beautifully written by Brian Hitchcock and Mike Lafferty. This zip file contains five different entries.” Written by Mike Lafferty and Bryan Hitchcock, it’s available for purchase from DriveThruRPG: Kaiser’s Gate – Adventures & Archetypes.

Mutants & Masterminds

Green Ronin Publishing [visit their website here] has released the PDF and printed pre-order for the new Mutants & Masterminds campaign setting Emerald City. “This set describes a growing Pacific Northwest metropolis where life was quiet and routine. It didn’t have alien armadas filling the sky, or mad gods trying to turn it into a Hell on Earth. Things were stable… until the Silver Storm tore through the city and unleashed a flood of new superpowers—and threats!” Written by Darren Bulmer, Steve Kenson, Christopher McGlothlin, and Aaron Sullivan, it’s available for purchase and pre-order from the Green Ronin Publishing webstore: Emerald City (Pre-Order).

Other RPGs

Apocrypha Studios [visit their website here] has released a role-playing game based on their Seven Crows fiction series. “Bound together by fate and a mysterious friend that only they can see, the seven crows have been separated ever since the incident that left their orphanage in ruins. Years later, something powerful and frightening begins to awaken within them, darkness stirs around them, and they are propelled out into the world to find each other once again.” Written by Justin Killam, it’s available as a free download from DriveThruRPG: Seven Crows the RPG: Shall Darkness Arise.

WardCo. [visit their website here] has released a new adventure module for the sci-fi Metamorphosis Alpha – The Long Hard Miles. “A formerly wooded valley has been transformed almost over night into a fungi jungle. On top of that concern, adventurers can see a huge hole at the end of the valley where there wasn’t one before. Someone needs to go and check things out. That someone would be you.” Written by James M. Ward, it’s available for purchase from DriveThruRPG: Metamorphosis Alpha: The Long Hard Mile.


Occult Moon [visit their Facebook page here] has released their latest fantasy issue of Toys for the Sandbox – The City in the Shadows. “Halloween is one thing, but this story goes a whole lot further than a spook ever traveled. A kid stomps water on a witch and she gets so mad she kills all the male type people in town? And she doesn’t stop there. She displaces part of the soul of every living villager as well and scatters the fragments throughout the universe. Now the villagers need to eat the flesh of others to find their stolen soul bits. All this nastiness propelled the village outside of time – messed with the weather of reality and made them a wild card even the Godslayer can’t manipulate. It put the God Who Never Was back into play too, so maybe what the witch started will someday save the world. Want to volunteer? Pick up a soul trinket to make the cannibals want you. Avoid getting roasted, then help bamboozle the Godslayer.” Written by Quinn Conklin, it’s available for purchase from DriveThruRPG: Toys for the Sandbox 95: The City in the Shadows.


Ennead Games [visit their website here] has released their latest collection of Dungeon Tiles featuring Corridors. “This sets’ theme is: Corridors – 55 types of corridors for your dungeons and buildings, from the simple corner to the double corridor – two corridors running side-by side” Designed by Chris Kentlea, it’s available for purchase from DriveThruRPG: [Tiles] – Dungeon Tiles – Simple – Corridors.

Steve Jackson Games [visit their website here] brings more GURPS fantasy goodness in their latest issue of Pyramid – Dungeon Fantasy III. ” The dusty subterranean corridors of GURPS Dungeon Fantasy have proven endlessly rewarding for those who’ve explored them. Yet still delvers desire more powers and options . . . while GMs have longed for more traps and obstacles. We have heard those plaintive echoes and returned with unimaginable treasure: Pyramid #3/60: Dungeon Fantasy III. This issue includes two articles by Dungeon Fantasy architect Sean Punch; the first rips open the possibilities of bardic and wizardly spell-list options, while the second is a designer’s overview of the series — including the new beastmaster template (for those with animal magnetism).” Written by Sean Punch, David L. Pulver, Christopher R. Rice, Antoni Ten Monros and Steven Marsh, it’s available for purchase from e23: Pyramid #3/60: Dungeon Fantasy III.

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