Adventures, Campaigns, and Sourcebooks Galore!

New Options for The Secret Fire

SFG-TSF-The-Way-of-Tree-Shadow-FlameSecret Fire Games [visit their website here] has released to the general public the Kickstarter funded first supplement for The Secret Fire – The Way of Tree, Shadow & Flame. Written by Ed Greenwood, Logan Bonner, Thomas Reid, Michael Curtis, George Strayton, and Jim Ward, it’s available for purchase from DriveThruRPG:

DriveThruRPG: The Way of Tree, Shadow & Flame

The Way of Tree, Shadow & Flame contains new Callings (Assassin, Druid, Huntsman, Knight-Errant, Skald), new prayers, spells, and rituals, new Traits and Trademarks, expanded Energy Point options, backstory and relationship generation tables, new equipment, rules for building and running your own domain, new monsters and talismans, new ways to use the Elder Gods and the Character Wheel, optional rules to customize your campaign and increase immersion, random encounter tables for sandbox play, advice for MCs, and more!

Mythic Characters for Mythic Adventures

PP-PF-PC-Mythic-OriginsPaizo Publishing has released their latest Player Companion supplement for Pathfinder, geared toward Mythic Adventures – Mythic Origins [view our entry in the Roleplayers Chronicle Reference database here]. Written by Dennis Baker, Philip Minchin, and Russ Taylor, it’s available for purchase from Paizo and retailers abroad:

Amazon: Pathfinder Player Companion: Mythic Origins

Mythic Origins presents a player-friendly overview of the roles of mythic characters in the world of Golarion, as well as a slew of new options and fresh ideas for mythic characters made with the rules from Pathfinder Roleplaying Game: Mythic Adventures. Discover where the Inner Sea region’s most powerful beings first gleaned their power, how the deities interact with their mythic godlings, and what kinds of abilities the forces of Golarion are capable of wielding. Join the ranks of the mightiest heroes with Pathfinder Player Companion: Mythic Origins!

This Week’s Dungeons & Dragons PDF Reprints

WOTC-DD-FR-The-Twilight-TombWizards of the Coast has released their latest set of PDF reprints for Dungeons & Dragons and Advanced Dungeons & Dragons including The Twilight Tomb adventure for Forgotten Realms. Written by various authors, they are all available for purchase from the Dungeons & Dragons PDF store powered by DriveThruRPG:

DriveThruRPG: The Twilight Tomb (3.5)
DriveThruRPG: Monster Manual V (3.5)
DriveThruRPG: Eye of Doom (2e)
DriveThruRPG: Exemplars of Evil (3.5)
DriveThruRPG: The Fright at Tristor (3e)

Shadows in the forest deepen as an oracle among the Yuirwood’s half-elf inhabitants foretells the reemergence of the Duskwalker, an ancient and corrupt star elf wizard. Missing travelers and lost goods all point to a circle of standing stones within the forest. Perhaps, like its counterparts elsewhere in the Yuirwood, this stone henge allows for travel to another place – but to where? And what growing darkness awaits those bold enough to find out?

This standalone Dungeons & Dragons adventure takes four 3rd-level characters from the idyllic paths of the Yuirwood into a realm created by a bygone betrayal. Although the adventure is set in the Aglarond region of Faerun, it can easily be placed in any D&D campaign.

Miscellanea Guide for Leagues of Adventure

TAG-LA-GG-MiscellaneaTriple Ace Games has released their latest Globetrotters’ Guide supplement for the Ubiquity-powered, Victorian pulp steampunk Leagues of Adventure – Miscellanea [view our entry in the Roleplayers Chronicle Reference database here]. Written by Paul “Wiggy” Wade-Williams, it’s available for purchase from DriveThruRPG:

DriveThruRPG: Leagues of Adventure – Globetrotters’ Guide to Miscellanea

Drawn from the best minds from across the Leagues, this supplement contains new Talents, Leagues, Flaws, Gadgets, Weapons, Vehicles, and Living Creations, Magical Texts and Artifacts, Locations, Dinosaurs, and Villains. As if that wasn’t enough, there is information on the British Army and the major navies of the late 1890s. Rounding it off is a plethora of sample characters and henchmen.

An Alternate Beginning for War of the Dead

DE-WD-Alternate-BeginningsDaring Entertainment [visit their website here] has released a new beginning to their War of the Dead zombie campaign for Savage Worlds – Alternate Beginnings. Written by Lee F. Szczepanik, Jr., it’s accompanied by a couple package options and GM Screen inserts for the recently released World of the Dead (the continuation of War of the Dead), and is available for purchase from DriveThruRPG:

DriveThruRPG: War of the Dead: Alternate Beginnings
DriveThruRPG: War of the Dead: Alternate Beginnings (13 adventure package)
DriveThruRPG: War of the Dead: Alternate Beginnings (complete package)
DriveThruRPG: World of the Dead: GM Screen Inserts

War of the Dead: Alternate Beginnings provides a new introduction to the popular saga, placing the characters at ground zero of the outbreak, right in the middle of a major city. Designed to link with the original Chapter One (Week 7) of the series, War of the Dead: Alternate Beginnings provides additional conflicts, tough choices, and new twists on familiar faces.

This book contains six brand new adventures, providing an alternate War of the Dead: Chapter One (Week 1 through Week 6) beginning storyline, and requires the Savage Worlds RPG by Pinnacle Entertainment.

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