Camelot Cosmos, Mage: The Ascension, Midgard, and More!

Pendragon Noble House Guide for Camelot Cosmos

PMS-CC-Our-Honoured-BloodPostmortem Studios [view their website here] has released a noble house supplement for their FATE-powered sci-fi fantasy Camelot Cosmos detailing the Pendragon noble house – Our Honoured Blood. Written by Daniel Jupp, it’s available for download from DriveThruRPG:

DriveThruRPG: Camelot Cosmos: Our Honoured Blood

The history of the realm of Pendragon is, in many ways, the history of its noble houses, the long, bloody, often glorious and sometimes shameful record of the ambitions, victories and defeats of the powerful individuals who have steered their families to greatness and schemed and fought their way to the very apex of Pendragon society. Noble houses have determined which among their number have held the crown, and have always competed against each other to ensure nearness to or control over the throne.

Rustbelt Wild Cards SCARE Sheet for Mutants & Masterminds

GRP-MM-WC-SS10-RustbeltGreen Ronin Publishing [view their website here] has released their latest Wild Cards SCARE Sheet super supplement for Mutants & Masterminds – Rustbelt. Written by John Jos. Miller and Steve Kenson, it’s available for purchase from the Green Ronin Publishing webstore.

Webstore: Wild Cards SCARE Sheet 10: Rustbelt (PDF)

“Rusty” (as his friends call him) is the nicest guy with steel skin that you’re likely to meet, like a bulldozer with the heart and manners of a farm-boy. Not only is he as strong and tough as you’d expect from a guy covered in metal plates, but his touch can rapidly rust and corrode. He just has to be careful not to suffer the same fate.

World of Darkness Syndicate for the 21st Century

WW-CB-SyndicateWhite Wolf, and their licensee Onyx Path Publishing [view their website here], has released their latest Mage: The Ascension Convention Book adding more 21st century flavor to your games. Written by Leonard Balsera, Adam Koebel, Ryan Macklin, Josh Roby, and Malcolm Sheppard, it’s available in for purchase in PDF from DriveThruRPG:

DriveThruRPG: Convention Book: Syndicate

Of everyone in the Ascension War — Traditionalists, Nephandi, and even other Technocrats — no one gets humanity quite like the Syndicate. The Convention of Cash doesn’t try to change people, and it doesn’t have the hubris of believing it should make the Masses “better” as its fellow Conventions do. No, the Syndicate knows that the status quo keeps the world safe… and keeps them in the penthouse. The Syndicate distributes money and Primal Energy through the Technocratic Union, and that gives it power over the Union’s policies. But that might not be enough to prevent the New World Order and others from crippling the Masses worse than the Traditions ever could.

Preview Rite Publishing’s Fate-powered The Demolished Ones

RP-The-Demolished-Ones-PRRite Publishing [view their website here] has started a delve into their first non-Pathfinder product, starting with a preview of The Demolished Ones powered by Fate. Written by Brian Engard, the free preview is available for download from DriveThruRPG:

DriveThruRPG: The Demolished Ones (Fate) Free Preview

The Demolished Ones is a game about identity, amnesia, and the power – and danger – that comes with knowledge. This game uses Fate, a rules system that helps you build characters with personalities, histories, and baggage. If you’re not familiar with Fate, don’t worry: this game teaches you everything you need to know, and is based on the newest version of the Fate rules.

Midgard Expands into the Rothenian Plains

OD-MG-Players-Guide-to-the-Rothenian-PlainsKobold Press [visit our entry in the Roleplayers Chronicle Reference database here] continues their exploration of Midgard with their latest Pathfinder supplement – Player’s Guide to the Rothenian Plains. Written by Adam Roy, it’s available for purchase from DriveThruRPG:

DriveThruRPG: Midgard: Player’s Guide to the Rothenian Plains

In Midgard’s Rothenian Plain, the dangers are everywhere: slavers, demonic warlock, raiding centaur bands, bandits and . But on the open grasslands, it is easy to make a life of banditry and adventure as well, for a fresh start is just over the horizon.

The centaur shamans, human horsemen, and elvish archers of the Plains are all justly famous for their skill and daring. Join their ranks with new archetypes, all-new gear, marvelous spells, and more than 100 new options for Pathfinder RPG!

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