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Wizards of the Coast has announced that Monte Cook has decided to leave the Dungeons & Dragons Next team.

I am surprised, and frankly saddened, by Monte’s decision to leave the D&D Next design team. I’d like to thank him for his contribution, and we all wish him well. As we close the first phase of the D&D Next project, I’m excited to share with you all what phase 2 has in store.

It is my pleasure to announce that our public playtest for the D&D Next project will commence on May 24th. The playtest is the single most important part of the D&D Next process. D&D is a game that has spanned 38 years of gaming, spawned countless campaigns, and launched an entire gaming genre.

Personally, I can’t count how many friends I’ve made through D&D, or how many hours I’ve spent playing the game, building worlds, or just talking about it with friends. Yet while D&D is an intensely personal game, taken as a whole it cannot afford to become something beholden to one team’s vision. D&D is a tool for creativity. The game must embrace the entirety of its past, and the entirety of its fandom, in order to create a compelling future. No one voice can rise above the others, unless it is the voice of D&D fans as a whole.

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